mscpbd

Exterior raytrace grainy

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Can anyone tell me why I can't get the graininess out of this raytrace?  I've run it SEVERAL times and can't seem to get it to sharpen up.   I've attached the grainy one...

Debra

 

 

 

 

post-179-0-12231600-1446834765_thumb.png

post-179-0-68676100-1446834772_thumb.png

post-179-0-00131500-1446834800_thumb.png

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Blur and Caustics are both not checked...?  Not sure what is going on. 

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In the screen shot you sent 'Enable Depth of field'(focal blur) and 'Compute Caustics' were checked.

Are you saying you already tried unchecking those?

 

What does the new image look like?

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Kirk,  I've went through it again and changed it in the launch assistant. I had changed it in the setup but it didn't make any difference, kind of weird.  I'm rendering right now and it already looks so much better. I will post the final view for your input. 

 

Thank you,

Debra

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Looks better... I'd still like to make it look more real but I thank you for your help! :-)

 

Debra

post-179-0-80333000-1446847155_thumb.png

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Have you tried doing it at a higher resolution

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The things that make that more real looking would be better textures and using bump maps. Search the forum for some great threads recently regarding grass textures. If you can put a bump map on your roof that would really help since you see so much roof.

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