RobUSMC Posted November 30, 2022 Share Posted November 30, 2022 Does any offer or knows someone that does training on how to get produce better realistic renderings with better light settings. Link to comment Share on other sites More sharing options...
scottharris Posted November 30, 2022 Share Posted November 30, 2022 There is a playlist of ray trace videos that can offer a lot of information and tips that can help chiefarchitect.com/videos/playlists/103/ray-trace.html Link to comment Share on other sites More sharing options...
SusanC Posted November 30, 2022 Share Posted November 30, 2022 And there is always my favorite, One on One training. Kayla Lockhart, who is the voice on the playlist of ray trace videos that Scott suggested, is an excellent teacher. The learning curve is steep with RTRT and it has been very helpful to have several one on one sessions. 1 Link to comment Share on other sites More sharing options...
RobUSMC Posted November 30, 2022 Author Share Posted November 30, 2022 Thanks Susan. I already watched one of her videos and picked up a few tips. Ill reach out to her. Attached is a room rendering of before I saw her video and then an after watching and changing the setting she recommended. I feel it is much better 1 Link to comment Share on other sites More sharing options...
SusanC Posted December 1, 2022 Share Posted December 1, 2022 Nice job!! Link to comment Share on other sites More sharing options...
robdyck Posted December 2, 2022 Share Posted December 2, 2022 On 11/30/2022 at 4:10 PM, RobUSMC said: I'm not an interior designer, but I could offer some suggestions that would improve this particular rendering and the same principles would apply to other designs. You clearly have at least 2 light sources in the plan that are reflecting on the feature wall. Consider replacing the light sources with recessed lights. This will improve realism. Reduce the thickness of the area rug and change its material to something that complements the floor tile and feature wall...and is a bit more current in its style (not casino flooring) 4 different side / coffee tables. That's too many different styles and too many different material types. The lamp between the yellow chairs is too tall and the lampshade material needs to be adjusted (reduce the texture size, blend to a lighter color) Upholstery: You have mayo, ketchup and mustard. Start with the mustard...blend to a medium dark neutral tone and add a bump map from the texture file. Possibly reduce the texture size. Similar for the ketchup chair. Add some pillows to the sofa...so many that you could never sit on it! Or maybe just 2:) Realistic upholstery textures will transform this image drastically. Add a sill to the exterior door and change the camera backdrop to something more realistic. A blank sky backdrop and a few 3d plants would do. Change the material of the green book. This just screams Chief Library item. A bit more polish on that floor tile would be logical. Thinner battens on the feature wall would look a bit more stylish. Lastly, absolutely no red wine near my white sofa! Everything I mentioned is meant to improve the image / scene and not intended as negative criticism! Link to comment Share on other sites More sharing options...
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