Michael_Gia Posted June 1, 2022 Share Posted June 1, 2022 I know I've fixed this before, but I can't remember how to fix these. I have a terrain feature and it "turns up onto the garage door". Even when I drag the terrain feature well into and past the exterior wall into the building it still produces that sliver of a concrete flap in front of the doors. Even when selecting "create hole" in the terrain feature it produces an artifact at the garage door. Not as bad but still there, but then I lose my concrete wall side around the terrain feature. Here’s a Dropbox link to the plan: https://www.dropbox.com/s/qug4nfc215coetr/Step 30-Plex V1.plan?dl=0 Link to comment Share on other sites More sharing options...
Kbird1 Posted June 1, 2022 Share Posted June 1, 2022 2 hours ago, Michael_Gia said: I have a terrain feature and it "turns up onto the garage door". It's climbing the side of the Terrain ...see the grass height either side, try fixing the Terrain ( not the hole) as all it's doing is sitting on the terrain.... pretty sure I fixed this last time I played in this plan ......a couple of months ago? ..... M. Link to comment Share on other sites More sharing options...
Michael_Gia Posted June 1, 2022 Author Share Posted June 1, 2022 7 hours ago, Kbird1 said: pretty sure I fixed this In X13 the fix was to extend the terrain feature so that it extends into the building. This fix doesn’t work in X14. Link to comment Share on other sites More sharing options...
Mark3D Posted June 1, 2022 Share Posted June 1, 2022 To trouble shoot I change the color and line weight of the elevation data so it stands out then look to see if you have overlapping elevation data or even turn all layers off and just show elevation data and study it my guess is you will have elevation data set wrong to cause the problem Link to comment Share on other sites More sharing options...
Mark3D Posted June 1, 2022 Share Posted June 1, 2022 I had a look at the file Your short cut of not building the terrain correctly is haunting you the negative value in terrain feature does not work build the terrain correctly and your problem should be fixed Link to comment Share on other sites More sharing options...
Mark3D Posted June 2, 2022 Share Posted June 2, 2022 I built your terrain see if you can make use of it , it is my best guess as to what your are trying to achieve Step 30-Plex V1.zip Link to comment Share on other sites More sharing options...
Michael_Gia Posted June 4, 2022 Author Share Posted June 4, 2022 On 6/2/2022 at 1:56 AM, Mark3D said: I built your terrain see if you can make use of it , it is my best guess as to what your are trying to achieve Hey thanks for looking into it for me. I see that you used retaining walls to create the terrain cutout for the sloping driveway, I also used to use those. I guess it's the "proper" way to achieve that cutout, however you then need elevation data lines which then cause all kinds of kinks in the terrain which are hard to control. This is why I only use terrain regions which I lower to the basement level. This cuts a clean hole and normally plays nice with the doors at the foundation level. Unfortunately, X14 brought back those issues. (I think?) I'm sure there is a fix without having to revert to elevation data and the like. I've even gone so far as to simply put my terrain at the basement floor level and then use 3D solids to build up my landscaping and driveways... more work but easier to control. Link to comment Share on other sites More sharing options...
Opelcomme Posted December 10, 2023 Share Posted December 10, 2023 I have had this issue 5 days now.. and to help other with the same issue, uncheck Flatten Pad box under terrain specification Link to comment Share on other sites More sharing options...
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