GeneDavis Posted June 4, 2021 Share Posted June 4, 2021 I needed to show a tray ceiling option in a house I've modeled. First, right up front, I had to do some workarounds, as my situation would not build using the Chief tray ceiling tools. I had to manually draw all the planes. The plan (drawn in X12) is here. https://www.dropbox.com/s/o24qyty4cin897w/BZ kitchen dining tray.plan?dl=0 I have attached images to show where in plan this is, and how the problem exhibits itself. The wing of the house is the kitchen-dining area part of an open arrangement adjacent the two-story tall greatroom and a hall, and room division is done with an invisible wall. It is that feature, the invisible wall, that throws Chief's tray tool for a loop. Maybe they'll fix the bug someday, but I gotta do something here and now. And I did. The planes you see are manually drawn. Wanting a planked look for the finish, sloped surround planks going with the slope, the center field going the short way to be 90 to trusses, I applied materials accordingly. Or tried to. Manually drawn ceiling planes do not get their material spec from a direct user dialog. They get their material from the room spec dialog, where ceiling finish is specified. You've no real control of planking direction. I know. I tried everything. Chief gets all mixed up and cannot produce what I wanted. Look at the vector view, which shows the top flat plane getting planked BOTH ways. There was no way I could get the planes to show good definition of plane joints at all the hips, and where edge planes (6/12 pitch) met the top plane. Chief gives one a muddy mess. I ended up modeling the whole ceiling in Sketchup and importing the whole room's tray as a symbol, and taking vector view screenshots with the symbol turned on, and the ceiling planes turned off. A couple of pics are included. But I sure would like to know why I could not succeed with the manual planes and their materials. Link to comment Share on other sites More sharing options...
scottharris Posted June 4, 2021 Share Posted June 4, 2021 Gene, you might also open your flat ceiling and uncheck "use room ceiling finish" - it seems to remove the cross hatch. 1 Link to comment Share on other sites More sharing options...
Chopsaw Posted June 4, 2021 Share Posted June 4, 2021 1 hour ago, GeneDavis said: Manually drawn ceiling planes do not get their material spec from a direct user dialog. They get their material from the room spec dialog, where ceiling finish is specified. You've no real control of planking direction. I know. I tried everything. Not completely true. Ceiling planes can get their material from the room or you can uncheck that and define a unique material. 1 hour ago, GeneDavis said: There was no way I could get the planes to show good definition of plane joints at all the hips, and where edge planes (6/12 pitch) met the top plane. Chief gives one a muddy mess. Ceiling planes are essentially the same as roof planes and use a lot of the same tools. Join them with the "Join Roof Planes" tool. Link to comment Share on other sites More sharing options...
GeneDavis Posted June 5, 2021 Author Share Posted June 5, 2021 Thanks, Eric. Much cleaner than my manual planes. I did not get the generation of ceiling planes outside the room as you did, but got a warning message, which went away as soon as I exploded the group in the room. And for some reason, the ceiling painted right with the planking material, all the planes, without need to do any rotations. I went taller with it than before. Link to comment Share on other sites More sharing options...
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