rlackore

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Everything posted by rlackore

  1. 1. Select the end walls, open the Object Specification dialog box, then check the box for Roof>Roof Options>Full Gable Wall, and Structure>Default Wall Heights>Default Wall Top Height. When you close the dialog box the roofs will auto-rebuilt to gables. Then you'll have to adjust the attic walls as necessary and apply the exterior wall covering to match the second floor walls.
  2. Do you mean an open web truss, or an i-joist? The previous answers address an i-joist scenario. If we're talking about an open web truss, then the answer depends on whether the deck attaches perpendicular to the trusses or parallel to the trusses, as well as how the end bearing condition is fabricated/detailed. Open web trusses provide superior cantilever lengths and options, depending on the depth of the truss. Can you post a drawing or picture of what you are trying to achieve?
  3. Joey thanks for that nugget - it taught me something valuable.
  4. If I understand correctly, select the walls you want to hang the floor off of (these will be the walls below the floor platform), open the Wall Specification dialog box, and check the box Structure>Hang Floor Platform Above on Wall.
  5. Select the railing walls and open the dbx. Check the box Structure>Platform Intersections>Go Through Floor Below.
  6. Are you by chance using the Blend Colors with Materials option? Check out the X7 Reference Manual beginning on page 832 for Material Painter options and modes; page 833 explains the Blend Colors with Materials option.
  7. Have you reviewed the X7 Reference Manual, page 546, Creating a Stairwell? This section explains how to create the Open Below room on the second floor that will "reveal" the stair.
  8. If you could post the plan file, or at least some images of the issue, it would help us with a reply.
  9. Have you tried using the Edit Wall Layer Intersections tool to drag the stone layer to the end? When you're dealing with intersections of walls with different numbers of finish layers you can run into this kind of problem.
  10. You can use a work-around that may give you something acceptable. Create and position three windows in a cross, eliminate the sash and frame, then mull them together. Create a slender p-solid with the stained glass material and position within the wall. stained glass cross.plan (the image used for the stained glass material will be missing - add your own)
  11. To align the furring strips open the Wall Specification dbx and uncheck Structure>Framing>Stagger Multiple Framing Layers. I think you'll have to do this for each wall individually - I don't think there is a Default to control this, though I may be mistaken. I don't think there is any automatic control over the furred sole and top plates - you'll probably have to turn off Automatic Wall Framing and manually delete them. The flying rafters fixed themselves when I Auto-rebuilt the roof framing. Because of the roof form CA can't build the all the ceiling joists at once so that they all align perfectly with a rafter. I was able to achieve proper alignment in some areas by using Framing Reference Markers then building the framing for each roof plane individually, but other areas remained messed up.
  12. Maybe you can reference this document: http://www.seismic.ca.gov/HOG/waterheaterbracing_08-11-04.pdf or insert/crop the relevant pdf pages.
  13. Or paste a CAD mask of the proposed footprint over the top of the existing stuff.
  14. Here is my attempt. The proportions are probably all wrong. Basically, I used three roof planes for each octagon side to achieve a reasonably smooth transition. The trick is to draw each plane along the ridge of the lower one, set the overall pitch to achieve the new ridge height you're after, then curve the plane. steeple.plan
  15. Using the Multiple Copy command you can set the Primary Offset of objects in this dbx: Using the Transform/Replicate command you can set the number of copies and offset in this dbx: These are the methods I commonly use. Someone else may have a better method.
  16. Hirnsausen, Attached is a metric plan, per your request. This plan uses two roof planes, one for the main roof and one for the glazing. The glazing is revealed by using a roof hole in the main roof. FYI, when you need to move stuff from an Imperial plan to a Metric plan you can simply use Edit>Edit Area and copy/paste. The units will be all wrong, but at least it gives you the geometry that you can examine and modify. bow roof metric.plan
  17. Just like you - trial and error. I know we've had a few forum posts discussing UV mapping in Chief; this conundrum is another example of how we need better controls.
  18. You can get pretty close with a standard Chief texture, but you need to adjust the X-offset of the pattern and texture (depending on where the wall is in the world space), and you have to live with the fact that Chief doesn't apply textures to the top of walls properly:
  19. Your first step is to make the overhangs on the sides of the garage equal - then you can drop in Roof Plane on the end to create the hip. There are a lot of issues with the other roofs on your plan: unequal pitches, overhangs, fascia heights, etc. You may want to review the manual sections on roofs.
  20. You can also create the doors and save them to your library. Here's an example: Cabinet Door.calibz
  21. That is also my interpretation - not just a line that shows the transition, but a call-out or marker to specify the materials (usually via a schedule) on either side of the transition. I use a different kind of symbol than the OP, but the concept is the same.
  22. AFAIK there is no automatic method - I manually place symbols to call out transitions and materials - similar to how you've shown in your attached pdf.
  23. Here is one method for the roof windows; it uses a modified roof plane for the window. I modified Mark's plan (hope you don't mind Mark). roof 1 modified.plan This can also be done without splitting the main roof; instead use a Roof Hole to reveal the glass roof plane beneath.
  24. Check page 393 of the X7 user manual - it covers Window Levels. Briefly, just add the transom window like you would any other, size it, set it's height above the floor, and move into position over the lower window (or you can simply copy/paste-hold-position the lower window and modify the copy). Then use the Window Level option. You can mull the units in an elevation view.
  25. Draw the perimeter walls (I drew a 35'x50' perimeter). Select the room, open the Room Specification dbx and set the Floor Structure accordingly and the Ceiling to the height of the rafter plates. Here I've got a 2x10 floor with 3/4" sheathing and a 3" ceiling height to simulate a double plate: Draw your two roof planes. Get rid of the gutter and reduce the eave to 6". Set the Eaves Cut to Square. Select both roof planes and open the Roof Specification dbx. Lock the Baseline Height and set the Pitch to the starting pitch of the bow roof. I set mine to 16:12. then check Curved Roof and set the Angle at Ridge to the ridge pitch of the bow roof; I set mine to 4.76 degrees (1:12). Don't freak when the Angle at Eave, Angle at Ridge, and Radius to Roof Surface numbers all change - it's normal. This is what you'll get: You'll have to play with things to get exactly what you want.