Joe_Carrick

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Posts posted by Joe_Carrick

  1. Scott's point is this:

     

    You can add Levels without any walls.  If you don't add walls then there is no "Floor" in that area and the Roof Builds on the Floor below.  By starting with 4 Levels, he can have a 1 story structure, a 2 story structure, a 3 story structure and a 4 story structure all in the same plan and never have to add a Floor. 

     

    Of course, this means you can have a "Floating Floor" suspended in the air as shown in the attached pic

    post-47-0-56142700-1411578581_thumb.jpg

  2. Attached is a Symbol Library with a Base and a Wall Cabinet that fit in Obtuse Angle Corners. This is a common problem that Chief hasn't provided an easy solution for.

     

    The trick is pretty simple:

     

    1. I used Angle Front Cabinets and set the Left Side to 1/16" Depth

    2. I set the Back to "Match Front"

    3. I rotated the Cabinet 180 degrees so the Back is now facing out.

     

    The Width and Depths can be changed to fit other angles (these are set to 45 degrees.

    Note that the Base Cabinet has no Toe Kick and is set to 4" above the Floor. Use a Slab to create a Toe-Kick Base.

     

    You should also open the Components List and edit the Description and probably uncheck a couple of the Components that you wouldn't want in the Materials List.

     

    Anything you change on the Front of the Cabinet will automatically be reflected on the back so this is a pretty flexible set of symbols.

    post-47-0-50618000-1411509550_thumb.jpg

    Cabinets - Obtuse Angle.calibz

    • Upvote 1
  3. Sorry,  I have enough trouble trying to remember more than about 10 Hot Keys - and I'm constantly searching for the right button as it is.  There are so many buttons already and they're so small that I am seriously considering a 75" 4K TV as a monitor. I'm going to need cataract surgery sometime in the next year or two to eliminate the glare.  It's a real simple operation ( about $2000 ) and it eliminates the blurriness and glare.

  4. Perry is right,  You have the Second Floor structure set at 30" and the Ceiling Structure also set at 30".  These values automatically set the ceiling height below at 120".  All you need to do is change the Floor Structure to 6" which will raise the ceiling to 144".  If you need more than a 6" Roof Structure then You will need to change the "Floor" Elevation of the Roof.

     

    Note:  In Chief, the Floors above effect the Rooms below.

  5. Also, I use to be able to resize text by holding down the "x" key and re-sizing it. It doesn't work that way anymore. You now must click the re-size default then re-size the text, they have added another 2 clicks--not good.

    Works for me - select text, press and hold "x", drag corner of text.  What are you doing different?

  6. I wonder why we have to go through hoops just to add some notes to schedule items, it is a bit confusing?

    Custom Schedules require Custom Symbols that have those Sub Categories in their Components.  This is basically why I rarely use any of Chief's standard OOB Symbols or Generic Doors, Windows, etc.

     

    The Custom Symbols that I have in my Library have all the appropriate Sub Categories with the Description Field, Manufacturer, etc filled in.

     

    It would be nice if Chief was set up so that adding Schedule Columns would automatically add those Sub Categories to the Objects and make those fields available in the Object dbx rather than the very cumbersome "Components" List.

  7. If you want to change the Comment Column for a particular Door:

     

    1.  Open the Components List for that Door

    2.  Find the Line that contains the actual Door (it will have the size and description data)  It might be D1, D2, D3 or D5 or D10 ......

    3.  Edit the Comments Column of that Line.

    4.  That data will now show up in the Comments Column of the Door Schedule.

  8. I have a door schedule in the drawing. Just wanted to update/change the comment & other fields.

    Change comment for D3 on one list did not change the comment on the other list.

    D3 is D3 is D3 is it not? If it is local to itself the why is it displayed on the component list for D5 when I access it via D5?

    NO, you misunderstand.

     

    D3 simply refers to Door Component #3 for the particular Door.  It does not refer to Door #3 nor would it be the same for other Doors.

    Each Door is made up of various components.  One of those is the Door itself.  The "D" refers only to the fact that it's a part of the door.  E is for Exterior Trim components and T is for Interior Trim Components.

  9. Just a little clarification.

     

    The Component List is for that particular Object and you can add or modify the data for that Object.  If you subsequently copy the Object, the components will be copied as well.  The data in the Components can be shown in columns of the Schedule (door Schedule for example) and you can create Custom Columns to match any lines you have in the Components List.

     

    This is a fairly complex thing to set up but for example:

     

    I have Sub Categories set up for my Doors (Hardware, Head, Jamb, Sill) and in my Door Schedule I have added those Columns.  The Data in the Description Field of the Sub Categories shows up in my Door Schedule for those Columns.

  10. Totally Normal !!!!!!

     

    The Component List is unique for each Door.  Interior Doors are different than Exterior Doors so the list itself is different, just as the list for a Window is different than the list for a Cabinet, etc.

     

    Are you looking perhaps for a Door Schedule rather than the Component List for an Individual Door?

  11. Custom Buttons would be nice - but there are so many buttons available and so many ways to accomplish any task in Chief that it boggles the mind.  I and almost everyone here used ACAD in the past.  There's just such a big difference between Chief and ACAD that you have to change the way you work.

     

    One thing you might want to look at would be a macro recorder.  You can record a sequence of keystrokes and mouse clicks and give it a Hotkey definition to replay it.  That might provide you with a way to initiate the commands that you want.  ie:  Change the Nudge Distance

  12. Any way so set the nudge short of jumping into the menu system?

    No, the only way is to set in in the Defaults.

     

    Almost anything in the Menu System that has an Icon can have a HotKey.  You can customize Toolbars and Hotkeys - but there are so many possibilities that it's almost impossible to remember a fraction of the HotKeys.