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Everything posted by Joe_Carrick
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Larry, It can be done - but not exactly that way. It would be a new macro that looks something like this: result = owner.standard_area/50 You would name this macro occupant_15 Then in the Room Label (or a Text Box placed in the room) you would add %occupant_15% But I would be more inclined to do it this way: result = (owner.standard_area/15).to_i Then add to the Room Label (or a Text Box placed in the room): Maximum Occupant Load = %occupant_15% so the resulting display would be: Maximum Occupant Load = 50
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Most likely the "Exterior Room" was painted with siding.
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Export the macros and then open your Default Template Plan. Import those macros and save the template Plan. Now you have them in all your new Plans using that Template.
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A better test would be a Ray Trace.
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I just always design so that there are about 3-6 inches for setback. It's inevitable that the construction will be off a bit and who needs the hassle.
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See post #17 In X7 the Standard Area of a Garage is calculated to the center of surrounding walls. For other Room Types the Standard Area is calculated to the outside of Exterior Walls and the center of shared walls. The Interior Area is calculated to the inside face of the walls. Living Area (Inside Exterior Room) is calculated to the Exterior Framing Layer of everything except Garages, Decks, Porches & Courts - unless you specify any of those as "Include in Living Area. I have been doing some extensive work using some Ruby macros to put all of this together so I can automatically add all of this notation to my Plan Data in my Layouts. It is all accurate - I've checked Chief's values with close Polylines and have absolute faith in the values Chief reports.
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I just did some checking and found the following: %standard_area% reports the area to the center_line of the enclosing walls. %internal_area% reports the area to the interior face of the walls. Using the default labels (Rooms, Standard Area & Rooms, Internal Area) both are rounded to the nearest sq.ft. Using the Ruby attributes they are accurate to 14 decimal places. I'm not sure what you want or need to show. My preference is a Custom Room Label using a Rich Text Box where I can specifically note what the area indicates.
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Alex, I did a Library of Shaker Doors. I think it's in the old Forum.
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Alan, Get a set of Headphones with mic. Plantronics has some nice ones and they really are not that expensive.
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Changing Wall Heights From 9' To 10' On Finished Plan
Joe_Carrick replied to BAGrant's topic in General Q & A
Note, There's a faster way. Go into the Plan Defaults and make the changes there. You'll have to do it for each floor. Then, dbl click on each room and in the Structure Tab click on the "Use Default" for the Ceiling Height. Do that for each Room - but start on the Top Floor and work down. Then Rebuild the Roof Planes. -
So why use a "Slab Room Type" instead of just a "Slab"? Basically because you can "Label" the Room and it's relative to the Floor Level instead of "Absolute Elevation". It can also have a "Floor Finish" instead of being just a single material.
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Jay Jay, Can you explain this statement? In what way is the model incorrect if the the basement is on Level 1 and the floors above are on Levels 2,3,etc.?
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Joey, The reason we put basements on Level 1 is that the are almost always "Walk-Out" here and inevitably have some walls that are full height studs, some with a combination of Stem Walls and Stud Walls, and sometimes full height Stem Walls. Beneath all of that is a concrete "Foundation" and Slab. It's much easier to separate the "Living Space" from the "Foundation" by using Level 1 for the Basement. Often, the Basement is only a portion of the 1st Floor area, so we have Foundation that extends beyond the area of the Basement itself and forms a Crawl Space beneath the rest of the house. In reality, it would be nice if Chief would add additional Levels below Level 1 and the Foundation. They already have an "Attic Level" between the Top Floor and the Roof. Basement Levels between the Foundation and the First Floor would make it much easier to identify and Label the various Plans.
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Hi Michael, That's correct. I think that particular one was either Western Digital or something masquerading as such. IAE, it was reported as being very big and using a lot of cpu. Some Anti-Virus software can also cause problems by scanning too much.
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Michael, Obviously your Laptop is more capable - but not to the extent that you should be seeing that kind of lag in 2D. It sounds like some Process or Service is taking big time slices. I had a WDMFC service that somehow got started on an older Windows7 system and was just bringing the machine to a crawl. I stopped that service and bingo. Then I found that every time I restarted the system, that service would be there again. If you can't find the problem - take it to a tech and have them run some diagnostics.
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Jon, Not to my knowledge. %page.print% will give you the number of page, but I don't think there's any way to make the schedule do that.
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No, the OOB setting has the drywall in the "Ceiling Finish". IMO that's just a left over inconsistency from long ago. Remember that we didn't always have the "Room Material List".
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Dennis, I don't think there's an inconsistency here at all. I think the "Ceiling Drywall" is an effect of having Drywall as a part of the "Ceiling Finish". With Walls it's part of the "Wall Type" so for Ceilings it should probably be included in the "Ceiling Structure". I have it set up that way in my Defaults so a Room Materials List doesn't include any drywall at all.
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Joey, Your Material List is for the entire structure. Try it with just a "Room Material List".
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Dennis, Take a look at the Room dbx. The Ceiling Drywall is in the "Ceiling Finish", not "Ceiling Structure". I'm not saying that Chief should include the Ceiling Drywall, but if you add the Ceiling Drywall to the Ceiling Structure and eliminate it from the Ceiling Finish it won't be reported in the Room Material List.
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This is (in a way) logical. The "Room Material List" includes everything inside the room perimeter. It uses the wall surface as the limit of what's inside and what's not. By definition, the Structure itself is not inside the room. If you really think about it the Walls, Floor Structure & Ceiling Structure are not a part of the room - they simply enclose it. The Floor Finish and Ceiling Finish are considered as being "Inside the Room Perimeter". Perhaps a toggle (checkbox) to include the surface wall layers would work, but it's never going to be a perfect fit.
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Terrain Modifiers & Features are the absolute best way to do this: The Pool Deck should be a Terrain Feature, not a PSolid.
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Todd, Just copy the Annoset, rename it and change the default CAD Layer. It's that simple. You now have a working Annoset for the desired CAD Layer.
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I don't notice any slowness as a result of how I'm doing it. If anything, having more Plan Files makes it faster simply because I'm only editing smaller Plans. If you open the Layout, you can use it to navigate to the Plan that's linked by double clicking the Layout Box. Just having a Plan open doesn't effect the speed. Speed in Chief is mainly effected by the size of the Plan that you are currently editing.
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Almost all of mine are in different Plan Files.