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Everything posted by Alaskan_Son
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Not sure why this advice was downvoted because its a good and perfectly valid method. It can actually result in more refined control over the extent of the cross section line too then what you get simply be reducing the callout size to zero.
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As far as the stairs themselves are concerned, I see no violations in the pictures, but I do see a violation in YOUR design. Specifically, that hybrid stair tread/landing at the bottom of your main stairs isn't deep enough to qualify as a landing and as such needs to be considered part of the entire run. Since its obviously more than 3/8" difference in depth from the rest of your treads, it would fail. I also see an issue with that same tread/landing area with regard to its functionality as a proper walking surface. Its too narrow a surface to serve as a walkway to the adjacent hall. If you move that whole lower landing and the L shaped stair thing about a foot to the left, I think you should be good.
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Just an idea to possibly hold you over but maybe uncheck Use Room Ceiling Finish for your roof planes, set your garage to Flat Ceiling Over This Room, and then delete the Ceiling Finish and Structural layers from your garage room.
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You don't set the wall to 60. You use your roof planes to cut your walls down.
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Next time consider using a molding polyline with a 3D molding symbol or a distribution path with a similar symbol or other library object. The distribution path in particular can even be exploded for further perfection. For example, you could use an architectural block consisting of 2 solids (one for the brick and one for the mortar). When you're nearly done you could explode the path and then go around perfecting all the corners and such.
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Although I have personally used actual Wall Details for all sorts of things and know of plenty of other designers and architects that do as well, I think a pretty large swathe of users are actually using a lot of the new tools for the resulting Materials List improvements more than they are for actual Wall Details.
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X-14 Beta. Live Preview and review of new features
Alaskan_Son replied to Renerabbitt's topic in General Q & A
Right click on the video>Save Video As -
I think you need to get more specific details from your engineer as to what exactly he needs to see. Without knowing exactly what information is needed, you can't possibly know what to export and what not to export. Also, bear in mind that in most cases, you're only going to be exporting what can be seen in your view. If you want to export actual Wall Details then you'll need to open those details and export those individually. As an aside, you can also potentially open a 3D view and export a 3D DWG/DXF file which can be useful to some guys so they can get a better idea of what's going on.
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Active Layer Display Options.
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Its not so much that the paint color is causing the craziness. The paint color is just causing a subtle difference in the moldings. Since the moldings are different, they won't join. The difference could be molding size, height, offset, profile, etc. In this case, it just happened to be a difference that was especially difficult to spot. To fix the issue in your particular case, I would just Merge those 2 materials.
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Block a text box with it.
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Based on your response, I think you're typing way more than you should be. You might consider writing a custom text macro or method that keeps you from re-typing all the time.
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Read through the dialog again. I think I pointed out pretty clearly why Chief does what they're doing. Its not to protect against "erroneous results". Its due to Ruby's naming conventions. Chief will allow for a unit called "Clown Feet" but to_Clown Feet would be invalid Ruby method naming syntax. In fact, there are plenty of OOB units that will not work using to_unit for that very reason that will work just fine using convert_to("unit"). I suppose Chief could probably write some code that would test to see if the unit's name is valid and then create a matching to_unit method but I'm guessing they just went for a one size fits all approach. I personally don't care at all.
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It's also available by right clicking anywhere in Active Layer Display Options
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There are various options, but the easiest that comes to mind is to simply use the Sun Angle Specification dialog while you have a screen recording running. In fact, you could tile both a Plan View along with its Sun Shadow and a Camera View. Just set the Sun Shadow to always update. With the Time field activated (but not with the dropdown list showing), you can simply toggle the time of day with the arrows on your keyboard and watch all the shadows changing in real time. To show the time/day, you can either: Make that specification dialog part of your recording so that the time/day is visible there You could edit the screen recording to add the time/day later You could show the Sun Angle onscreen with large enough text so that the time/day on that is visible
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I personally think this is a bug and not working as intended. According to the Help files: . I would suggest reporting it to tech support.
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Construction Lines Stopping Object Movement
Alaskan_Son replied to uhlerandcompany's topic in General Q & A
I suggest you just get into the habit of toggling Bumping and Pushing instead of using the Control key. I believe the OOB hotkey is F11. -
It should be noted that in the latest couple releases we can simply enter the desired code right there in the label much of the time. In this case, the following should do the trick: %width+(rough_opening_side*2)% x %height+rough_opening_bottom+rough_opening_top%
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Thanks for the plug Robert : ) This tip I'll toss out there on the house though. @BlueOakEric, you should just need to change nf.unit = 'ft' to nf.unit = 'ft-in'
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I’m currently not seeing any missing libraries but I do see extra libraries. Honestly not planning on reporting it though because it doesn’t hardly matter to me and I’d rather not water down Chief’s to-do list with things that are super low on my own priority list.
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Can't speak to your specific problem, but just in case you were unaware, you can always select and right click on any given folder(s) and select Search Folder(s).
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Can I modify a cylinder/pedestal shape?
Alaskan_Son replied to contearchitect's topic in General Q & A
You can actually do all that pretty easily with the Pyramid tool. Just draw your desired shape with CAD, increase the number of sides on the pyramid, and then change the settings accordingly... -
I usually just Cut/Paste Hold Position for that functionality.