DefinedDesign

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Posts posted by DefinedDesign

  1. @DBCooper @GeneDavis @Michael_Gia Thank you for the suggestions!  I created invisible walls on the 1st and 2nd floor and on the second floor made the room 'open below'.  However, the wall beneath the door would not disappear, so I lowered the door by -28 1/4" on the floor to bottom measurement to match the top of the balcony height.  Basically this door is now between two floors. Any advice on how to remove these two boards in the image below?  

    Also what is the best way to get the handrail to move inside the doorway and also stay at the wall once beyond the doorway?

    1050552417_StairIssues1.4.thumb.png.56c628005936dae4d9871904b0d159b8.png

     

    For some reason moving the balcony around to fit the 3rd set of stairs almost fixed the railing showing in front of the 2nd set of stairs - it's possible the balcony was not fully attached to the left wall where the new 3rd set of stairs is - still not a fan of how the railing is peeking out though.

     

    1939552667_StairIssues1.5.thumb.png.7d929ee4e413f55fa1a3f12802ba021c.png

  2. Stairs going up from landing to second story - how do I remove the railing in front of the stairs?  The stairs are connected to both landings I'm not certain why the railing is staying.

    In this left doorway on the second floor I need to add stairs from the landing into this room.  I placed stairs at the landing but they are not showing correctly - need advice on what I’m doing incorrectly.  

    1864908189_StairIssues1.1.thumb.png.f50dab6243cfd9890af53133cabd961a.png

     

    This elevation show the 2nd set of stairs meets both balconies.  Some of the stairs going into this room are showing but I don’t understand how to make the entire staircase show it is only 3 steps.

     

    1361932163_StairIssues1.2.thumb.png.a576077116e2f29a8a2083de1fad5ff1.png

    60236150_StairIssues1.3.thumb.png.e3e2db4af01759d5ce8cb9b4433ec4ed.png

  3. Need to change the 2nd floor structure to 8 1/4” and I need the entire floor structure to lower so the finished ceiling height increases on the  2nd floor and the 1st floor finished ceiling height remains the same; however, when I edit the Floor Structure - it always increase the 1st floor finished ceiling height.

    What is the secret sauce?

    972937639_FloorStructureEdits.thumb.png.ae79367e6cdded7251e6be4aed51c736.png

  4. Thanks @ericepv - I should clarify that there is a roof over the room with the lower ceiling as shown in image below.  Once I get this issue resolved then I need to lower the finished ceiling height on the second floor in the yellow space to 7' 9".  I'm trying to comprehend if your solution will show the client what is true as far as the roof is concerned.  

    1908646634_CeilingIssues2ndFloorLayout.thumb.png.e54c2098304ea955027c076beaeb2ba8.png


    Hope this helps explain my dilemma better - the 81 ceiling height as-built actually has a floor that steps down lower than the rest of the back of the house (originally a porch) I'm proposing the owner raise the floor the same level as the 1st floor on the rest of the back of the house, which will really make the ceiling height lower that 81" in the final renovation.  Will adding the 'air gap' work in this scenario?  My brain is tired :blink: from trying to add 4 different floor levels in a 2 story home, lol.
    858475572_CeilingExterior.thumb.png.e4b566944cca3d1dce67e2f82cc999d7.png

    Ceiling Issues 2nd Floor Layout.png

  5. I made all these rooms in highlighted in yellow to have a 108” ceiling height to match the front of the house, so I could create a second floor the copied the first floor and then lowered the floor for all the rooms in yellow to step down 7.5”; then lowered all the rooms that stepped down to have a ceiling height of 96” for all rooms, worked perfectly.  I thought it would be easy to lower this single room to 81” but I’m having issues.

    When lowering the ceiling height of this room to 81” CA is lowering all the rooms with a 96” Ceiling Height to 81"  - what is best practice for lowering only the ceiling height of this room?

    Grateful for any advice.
    53595753_CeilingIssues.thumb.png.bdb133c8fb04faec7dd60748dbf0bff1.png

  6. 18 hours ago, ValleyGuy said:

    @DefinedDesign  @Michael_Gia  I think I managed a couple of videos, here are the links.  I'm sure there are all kinds of people using 3D mice on CA with all kinds of different techniques and different skill levels. I've only had it a few months now and here are some of the things that I have done with it. Maybe others could add some tips or ideas for you as well.

     

    The set up of the mouse video https://youtu.be/iDKokC_19N4

     

    The In-Use Demo video   https://youtu.be/R_HcESgGvXM

     

    Thank you! These videos are fantastic and have truly enlightened me on the time-saving potential. Adding it straight to my Christmas wishlist! Your dedication and time spent teaching us how to master the space mouse on a Mac is sincerely appreciated. Your accent even brings a touch of home to mind; growing up in Maine, it's like a slice of my childhood with Anne of Green Gables nostalgia. Fond memories of New England and Nova Scotia flood back. Thanks once more!

  7. On 6/28/2021 at 5:27 PM, ADallas said:

    First day with Chief Architect, so this is a newbie tip for sure. I came across Edit > Preferences > CAD. In the Sun Angle section, you want to set your project's latitude and longitude. The default is Blanchard, Idaho. You don't have to change it for every project in the same region, but if you're in Texas, it will likely make a difference.

     

    My tip is how to find your latitude and longitude. Go to https://www.google.com/maps. Search for a specific address, or your town, and look at the URL in the address bar:

     

    The URL will start something like this: https://www.google.com/maps/place/Galveston+Island/@29.2147787,-95.0591303,11z/

     

    The first number after the @ sign is the latitude. Select North if the number is positive, South if it's negative.

    The second number is the longitude. Select West if the number is negative (as in, the western hemisphere) or East if the number is positive (such as most of Europe and Asia).

     

    Hope it helps.


    Thank @ADallas this was very helpful!  

  8. On 2/19/2024 at 1:44 AM, mthd97 said:

    Hi @ValleyGuy, yes definitely a game changer and I have installed CAX10 & X15 trial on my Mac too. I have a cordless space mouse with my left hand and a cordless Cadmouse on my right and a number key pad at my left and a small keyboard on the right (Key pad and key board in the middle). If we are restricted to 4 on the radial commands, you can create different instances or groups of 4 commands if you want to. Smoother navigation in 3D is great when it is all set up correctly. I couldn’t go back to just using a mouse to navigate. Those tools are especially designed for CAD professionals.

    Would love to see a how to video, this sounds amazing!  

    • Upvote 1
  9. We've come to realize the necessity of having a centralized platform to manage all our projects and communications with clients and vendors. However, our budget doesn't allow for expensive options like BuilderTrend or other building software costing $500 or more per month. We're specifically seeking a product that is user-friendly for our clients and allows us to upload design details for their approval. Additionally, it should offer flexible invoicing options such as combining line items into one price, accepting deposits and retainers. It should also provide tools for tracking project timelines, ideally with a Gantt chart or similar feature. Integrating seamlessly with QuickBooks is crucial for us.

     

    Eager to hear what solutions others in similar situations are using.

  10. On 11/15/2023 at 7:49 PM, solver said:

    Drop it down, and make the railing taller to compensate. Add another tread at the bottom. Turn off the railing you have now.

    Thanks Eric, so I got to the drop it down part.  The copied stairs already is dropped down below the original stairs.  I added another step to the copy, turned the railing off on the original stairs.  Not quite understanding what you mean by 'make the railing taller to compensate?
    1041370442_ScreenShot2023-11-20at6_00_12PM.thumb.png.ef3cb59448886843870593dd5cbdbc87.png

  11. 15 hours ago, solver said:

    Use landings for the first several steps. They may be shaped around the wall.


    Thank you so much Eric! - A good part of the day spent getting to this point - any thoughts on how to get the hand rail to connect to the wall at the bottom? If I move the wall under the steps forward it creates another wall to the left of the existing wall.  

    1319827358_ScreenShot2023-11-15at2_09_45PM.thumb.png.cd0bf059d789f0c8156b4d4d52cc850d.png

    StairImage5.jpg

  12. Working on stairs with a client, and trying to replicate their as built:

    IMG_1105.thumb.JPG.7990eb2e5346c175f4c62807e12c343e.JPG

    I got as far as this in CA x12

    603140787_ScreenShot2023-11-14at9_42_46PM.thumb.png.8a4005508cb22522174b8410dfe4051e.png
    When moving the wall to align center with the wall under the stairs

    595789036_ScreenShot2023-11-14at9_15_27PM.thumb.png.e63850bda3d4093371892afc474ae793.png

     

    I end up with this:
    1498490478_ScreenShot2023-11-14at9_44_26PM.thumb.png.27ac843a17775f7a6c5ff17496852328.png

     

    Client wants to extend the first step as shown below into the green box - several attempts to add in a landing but I can't seem to figure out how to make it match the height of the first step:

    1785006684_ScreenShot2023-11-14at9_25_27PM.thumb.png.e605708ba7ab239543f492c103e63fd9.png

    Once I can get the wall in place in CA X12 - I need to position the first three steps inside of that wall to a finish width of 40.25" - as you can see from the photo below the third step is partially behind the wall and partially over the wall underneath the stairs.  The clients wants a hand rail on the wall.  As you can see from the image above when I place the wall into the proper location the handrail extends through the wall - would like the handrail to be on the stair side only.
    IMG_1106.thumb.JPG.06495c893f756cde567e0bc4c71a125d.JPG

     

    Hope this all makes sense, grateful for any insight, watching all the CA Stairs videos did not help me understand how to resolve.  I've attached the plan if anyone wants to dig around, please know I'm using X12.  Thanks in advance for your wisdom!  So grateful for this forum. 

    stairs.plan

  13. 2 hours ago, DBCooper said:

    First, check "ignore room moldings" in the soffit dialog and then rebuild 3D should update the room moldings and they should ignore the soffit and not build around them..

     

    The only reasons I can think that this wouldn't work is if your room moldings were converted into custom molding polylines or your soffit has a custom molding applied to it.

     

    If it's not one of these things, then post your plan.

     

    I literally stepped away from my laptop for an hour to take a neighbor to pick up their car and responded to your post that it won't work as I tried multiple times.  So for kicks I try again and it works :wacko: I didn't close my laptop, I just left it for an hour.  Marking your answer as the solution, thanks!

  14. 2 hours ago, DBCooper said:

    First, check "ignore room moldings" in the soffit dialog and then rebuild 3D should update the room moldings and they should ignore the soffit and not build around them..

     

    The only reasons I can think that this wouldn't work is if your room moldings were converted into custom molding polylines or your soffit has a custom molding applied to it.

     

    If it's not one of these things, then post your plan.

     

    Thanks it doesn't work I suspect it is an X12 issue or a CA issue on a Macbook Pro.  I added 1/2 plywood to make it disappear.

  15. 2 hours ago, TeaTime said:

    Unless this somehow didn't work right in X12, that should do it.

    Maybe try lifting it 1/16" off the floor - if it's not ON the floor, it shouldn't pick up the floors' moldings.

    Still requires rebuilding 3D though - moldings don't redraw until that happens.

    Most likely an X12 issue as none of the suggestions are working.  I added 1/2 plywood over top of it to make it go away.

  16. Hello!  I'm using CA X12 and attempting to mock up a wall using soffits so I can detail how to attach different materials to an existing wall for the carpenters building stairs.  My problem is the middle soffit goes floor to ceiling and I don't see settings to get rid of the baseboard molding.  I've checked Ignore Room Moldings (Soffit Specification Box >General >Options) but the baseboard molding remains.  I should also mention in the soffit specification box under moldings there are no moldings.

    620796126_ScreenShot2023-11-14at2_22_18PM.thumb.png.db7e8244dce978d450f41c8783e691ad.png

    Thanks in advance!

  17. On 10/12/2023 at 8:45 PM, Renerabbitt said:

    Gonna be a couple years likely… games moving to pathtracing now… hopefully they find a way to catch up.

    in the meantime, just remotely rent a machine when you need an rtrt


    Rene, I highly value your insights and expertise! I'm wondering, what are your thoughts on the recently released M3 MacBook Pro Max with RTRT capabilities? I'm not well-versed in path tracing; could you enlighten me on whether it's typically done with CPU, GPU, or both? I'm also curious about why achieving this on a Mac might be challenging. Lastly, could you explain the distinction between path tracing and RTRT and whether it makes a significant difference in Chief Architect Premier rendering?

  18. On 1/5/2023 at 4:16 PM, Alaskan_Son said:

    1010 - Building permits

    1020 - HBA assessments

    1030 - Warranty fees

    1110 - Blueprints

    1120 - Surveys

    1210 - Lot clearing

    1220 - Fill dirt and material

    1300 - Demolition

    1400 - Temporary electric

    1420 - Individual wells

    1430 - Water service

    1440 - Septic system

    1450 - Sewer system

    1460 - Gas service

    1470 - Electric service

    1480 - Telephone service

    1490 - Other utility connections

    2000 - Excavation and backfill

    2010 - Plumbing - ground

    2100 - Footings and foundation

    2105 - Rebar and reinforcing steel

    2110 - Concrete block

    2120 - Rough grading

    2130 - Window wells

    2200 - Waterproofing

    2300 - Termite protection

    3100 - Structural steel

    3110 - Lumber 1st package

    3120 - Lumber 2nd package

    3130 - Lumber 3rd package

    3140 - Trusses

    3150 - Miscellaneous lumber

    3210 - Framing labor draw #1

    3220 - Framing labor draw #2

    3230 - Framing labor draw #3

    3300 - Windows

    3350 - Skylights

    3400 - Exterior siding

    3410 - Exterior trim labor

    3500 - Flatwork material

    3550 - Flatwork labor

    3610- HVAC rough

    3720 - Plumbing rough

    3810 - Electrical rough

    3910 - Gutters and downspouts

    4100 - Roofing material

    4150 - Roofing labor

    4200 - Masonry material

    4250 - Masonry labor

    4300 - Exterior doors

    4350 - Garage door

    4400 - Insulation

    4500 - Fireplaces

    4600 - Painting exterior

    5100- Drywall

    5200 - Interior trim material

    5250 - Interior trim labor

    5300 - Painting interior

    5400 - Cabinets and vanities

    5450 - Countertops

    5510- Ceramic tile

    5520 - Special flooring

    55S0 - Vinyl

    5540 - Carpet

    5610 - Hardware

    5620 - Shower doors and mirrors

    5630 - Appliances

    5700 - HVAC final

    5710 - Plumbing final

    5720 - Electrical fixtures

    5730- Electrical final

    5810 - Wall coverings

    5890- Special finishes

    6100 - Clean-up

    6200 - Final grade

    6300 - Driveways

    6400 - Patios, walks

    6450 - Decks

    6490 - Fences

    6500 - Ornamental iron

    6600 - Landscaping

    6700 - Pools

    Assorted Fixtures

    Assorted Floors

    Exterior Trim Material

    Geometric Shapes

    Interior Doors

    Uncategorized Items


    Thank you for this list!!  Where would I go in the software to locate this list and does CA notify users of changes in this list? 

  19. Beyond thrilled to learn this!!!!

     

    (Excerpts from Tech Radar)

    The most important thing to know about what Apple is doing with its A17 Pro chip is that the ray tracing hardware in it won't be limited to that chip.

    With the Apple M3 chip due out next year, it will almost certainly have a ray tracing-capable GPU built in. This has a lot of potential, not just for the best Mac games, but also for all kinds of creative workloads the Mac brand has long been known for.

    …..Apple's hardware is rock solid when it comes to the technical aspects, especially if it adds ray tracing into the mix. It's also the kind of hardware that would be much easier for game developers to optimize for, so it has a lot of things in its favor. As always with Apple, though, it remains to be seen if developers will start to bite on the hook Apple's throwing their way.