-
Posts
211 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by DH7777
-
I figured on that Thanks :-)
-
Solver, Okay, that sounds like what I did before Thanks. As far as filling out my forum signature, how do I do this? I went to edit my profile and didn't see anything. Maybe I missed it?
-
First, I'm using x11. I'm trying to create brick sills and soldier brick to my windows and doors and I have read everything I can find on this subject and can not find an answer other than I need to create my own polyline or symbol. This is what I am currently in the process of doing now. I must say, I wouldn't have this if CA would auto-generate brick sills, etc. just like Casing, Lintel, Lites, Jamb, Arch and on and on. My point here is if they can do that they should be able to do this. CA does not allow for these trim components to auto-generate with an option to turn on or off brick sills and or soldier brick while in "open object". Seriously! Brick sills are used 100% of the time when you have brick around a window. Everything else seems to auto-generate in regards to windows and doors. I chose to create a solid for these components. It looks pretty good. The problem is, I need to make the brick go vertical and when I select the said polyline I created that I matched the brick material to the house, I edit it and change material to 90 degrees thinking it is going to only change the properties of this polyline/symbol but it changes ALL the brick veneer on the house to vertical. I do not want this! I remember having this issue a while back on something and I can't recall how I got around this issue. Anyone know what I'm doing wrong or can do better?
-
Interesting I will take that into consideration Thanks Stoneriver!
-
Thank you sir I will do that
-
I just posted this problem I'm having "Trying to trace an imported dwg. floorplan. This is what's going. Every time I draw an exterior wall directly over the floor plan it always places the wall 1/2" off the wall I'm trying to trace over. I grab the wall and gently move it into position and the wall snaps to the other side 1/2". I have turned snap off but realized this is going to be an all-day task trying to manually eyeball all these 3-1/2" walls onto their correct position. I have an 8,000 sqft 4plex I have to create renderings for my boss. I really never have had this issue (to this degree) before. I'm in x11 version. I was using x7 an although I still had this issue I could still get my walls to snap to the line I wanted. Now CA is refusing to let me get exact positioning. Basically, my finish drywall will snap to the edge of framing face or snap to where I have a 1/2 space between the framing face and backside of the drywall. I need to be able to move 1/2" either direction here and its not cooperating. I need help. I have looked into default settings and there is nothing related to this issue that I can see. Any suggestions?" You mention in "6. Set the Resize About setting for walls so that you can snap to a special group of lines." Would this help in my situation and how do I do this?
-
Trying to trace an imported dwg. floorplan. This is what's going. Every time I draw an exterior wall directly over the floor plan it always places the wall 1/2" off the wall I'm trying to trace over. I grab the wall and gently move it into position and the wall snaps to the other side 1/2". I have turned snap off but realized this is going to be an all-day task trying to manually eyeball all these 3-1/2" walls onto their correct position. I have an 8,000 sqft 4plex I have to create renderings for my boss. I really never have had this issue (to this degree) before. I'm in x11 version. I was using x7 an although I still had this issue I could still get my walls to snap to the line I wanted. Now CA is refusing to let me get exact positioning. Basically, my finish drywall will snap to the edge of framing face or snap to where I have a 1/2 space between the framing face and backside of the drywall. I need to be able to move 1/2" either direction here and its not cooperating. I need help. I have looked into default settings and there is nothing related to this issue that I can see. Any suggestions?
-
Ok. I'm new how do you do your forum signature? Is it in edit profile?
- 4 replies
-
- x11
- windows 10
-
(and 2 more)
Tagged with:
-
Yes, thanks that was the fix!
- 4 replies
-
- x11
- windows 10
-
(and 2 more)
Tagged with:
-
Same way CA auto-generates cabinet/ drawer knobs to be placed in a general location to a cabinet/drawer. Then you have an option to adjust that downspout position. Maybe it auto-generates one on each gutter. Doesn't matter if it is in a dump spot like in the middle of gutter...right in front of a window. Just give me and to the option to turn off or on, move it to the left or right end of the gutter. I don't think that would be too hard to do.
-
Does Chief automatically build downspouts for gutters? I am not finding anything in options to turn them on only gutters alone. I would have expected this to be an obvious option to turn on and off just like gutters, frieze boards, etc. because of the fact that houses generally have downspouts...at least we do here in Tennessee.
-
Sounds good. Thanks
-
Is there a set size/resolution I need to be looking for that will work nicely with an imported backdrop that can be used as a Spherical backdrop in walkthroughs? I know how to import backdrops that can be used but I don't like the limited stock "spherical" options CA offers. I need some more. I find panoramic pictures online and import them into chief and they end up being blurry distorted and huge! There has got to be a way to get more backdrops. Not regular backdrops...Spherical panoramic backdrops. Any suggestions or help with would be great.
-
Can anyone tell how I get XVID or any new codec to install into CA so I can choose it as an option when recording walkthroughs? I need to know the "path" I'm assuming because downloading XVID and installing it just puts in on my computer(somewhere) but not in CA. I'm lost here...
- 4 replies
-
- x11
- windows 10
-
(and 2 more)
Tagged with:
-
No sir I did not. I will though. thanks
-
Mick, I figured it needed to be installed after downloading but I'm just not sure how or where I do the install part to get it to show up in my codec options. It is downloaded on to my computer now though... Actually, I think I remember downloading it and it may have had and install step and I did that but if it installed it just went somewhere on my computer. I watched a youtuber and he made it sound as if you download and install and it automatically will appear in your CA ready to be used. That did not happen for me, unfortunately. I need it spelled out for me step by step I guess.
-
I've heard about XVID and downloaded it but not sure how to get it to load into my options for a walkthrough codec in the drop-down menu. Am I supposed to put it in a specific file or folder? Cause it ain't there...
-
This looks great! I downloaded twinmotion the other day and I'm having a hard time with it. First, the materials are extremely limited. Not sure if it downloaded incorrectly or what but I was expecting lots of textures and materials. I went to get a lap siding and there was one to choose from and it did not resemble any lap siding we and most of America uses today (hard-board) It looked sort of like a bad cedar lap siding. Same with brick. there was only about eight to choose from and only one looked like a normal size brick (and I didn't like the look of it) Stone same issue... Are we supposed to import more materials to TM because I was starting to think now I know why its free, its not the full version? I am willing to be corrected I am probably not doing something write. Any advise would be great. I need a better way to make a rendering look real.
-
Roger that....Our company has just purchased x11 two weeks ago and I would think once it uploaded it would be up to date. I will research more to see if I need to update more or put a call into CA Thanks Rene!
-
I'm using x11 now. I used to use x7 and when I wanted to apply a bump map and adjust it, It was already in the material texture dialog, just check the box and adjust. I am totally confused on x11 because now when I get to this point there is no box to check just a Browse button. Am I now supposed to search for bump maps (that don't exist on my workstation)? I even see Normal map and Ambient Occlusion Map with Browse buttons. Same question and IF I can figure out what I'm browsing for on my computer I would love to know how these would affect or improve my ray traces.
-
Exterior or interior is there a way to adjust the intensity of how dark or light a shadow is without adjusting the position or the intensity/brightness of sun or lights? I know you can do this in other programs and it is very useful.
-
Is there a way to make the backdrop (that I set in default) rotate with the camera? Actually, to be specific, I want it to move with the recorded walkthrough camera. Looks really bad watching the playback and the house and terrain moving and the backdrop still...
-
hello.avi Hi, Does anyone know how I can adjust lighting, sun, and materials for a walkthrough? I seem to be able to accomplish this with still-frame pictures, 360 panoramic, Physically-based and ray tracing but I have yet figured out how to get the walkthrough recordings to not look dark etc. Thanks for any help with this.