Ange822

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Posts posted by Ange822

  1. Hello - I have had this issue before and have just drawn a molding line in the past, but wondered if there was a solution.

    When drawings a stone skirting using a pony wall, I add a "wall cap" as a stone sill. I make it the same height as the window trim (3 1/2") as it would look best lined up.

    However, when I put the pony wall at that height / wall cap to be exactly where the 3 1/2" window trim is, it doesn't show the wall cap being continuous

     

    I would like it at 39 1/2" high. If I specify the pony wall as 39" high it shows the wall cap being continuous (this is what I want but at 39 1/2").

     

     

    Screenshot 2024-12-03 135811.png

     

    Trim / wall cap colours changed to show better for examples;
     

    Screenshot 2024-12-03 142458.png

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  2. 25 minutes ago, robdyck said:

    Your results may be dependent on the tools you've used. Chief models the driveways / sidewalk / curbs to meet, but they aren't creating actual terrain elevation data so the grass region does not conform. Manual terrain input can override this.

    Another easy way to avoid that is to use a rolled gutter / curb / sidewalk, if that's regionally appropriate. Personally, I find that Chief's curb / driveway tools don't provide me with the control and realism that I prefer.

    Thanks so much for responding Rob. That is unfortunate to hear.

     

    I kind of cheated the way it looks, I changed the curb to 4" high, and then specified the "terrain to top" to 4".

    So the driveway doesn't slope down to the road, but the curb makes it appear that it might be! It will do for now! 

     

     image.thumb.png.cce2410681823588ef13b149266f088e.png

  3. Hello, I'm wondering if anyone has has issues with the 3D grass region transitioning to a driveway / road.

    I assume it is because I have the road / curb 6" lower than the driveway and sidewalk. I haven't had luck researching this issue.

     

    It doesn't look too back when I do a camera view / perspective crop but I still notice it!

     

    Thanks very much in advanced.

     

     

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  4. 21 hours ago, robdyck said:

    Thanks for the offer! I can tell you that I would not use it simply because you and I have different needs for these types of components. My guess is that your work with your employer gives you the need to re-use some of these. In my work of custom homes, every time I need timber components they really are unique to the project and I have to be careful not to re-use them!

    Okay no worries! Yes that is correct, I am sharing these with other colleagues so our plans can be more cohesive. Thanks for all your help Rob! 

    • Like 1
  5. @robdyck Thank you for your response and recommendations, they are greatly appreciated!

     

    I don't have any experience with the trusses so I will have to look into that! Great idea!

     

    I have created a user catalog for now so I can share it with my colleges. I included the arch. block incase they need to edit it. (thank you for this recommendation!) I think this best suits how we are using them (for conceptual design only). However in the future I would love to look into the material list / construction component detail drawings / schedules / pricing components that Chief can offer.

     

    I would be happy to share this user catalog I created if you would use it? :)

     

     image.thumb.png.ce09ad072f2fd70f07a2fc45606d3e08.png

  6. Is there a way to edit a symbol after creating it?

     

    I have been trying to research symbols vs architectural block etc. but for this instance I made these symbols into "fixtures" so I could specify the elevation reference from the roof. When I right click on the user catalog item, I don't see "open object in X15" like specified in the Article from chief below.

     

    When I "edit CAD Block" it only lets me edit the 2D plan view CAD block, not the 3D symbol.

     

    https://www.chiefarchitect.com/support/article/KB-00809/converting-an-object-into-a-symbol.html

    image.thumb.png.681a8b5c12f7e635d10994957a34a59d.png

     image.thumb.png.0b2aa07d96d7105fe26fc490cad5fc87.png

     

  7. 15 hours ago, glennw said:

    It is a Molding Polyline on floor 2

    Roofs, Trim layer which is locked.

    Thank you Glenn. I wasn't sure how that got there but I did try a polyline before playing around with the shadow board / frieze boards. I can't seem to figure out the best way to go about doing this decorative molding.

  8. 45 minutes ago, Mark3D said:

    You have your walls defined wrong open wall with window in it go to wall types move layer 1 to exterior layers by selecting layer 1 and click on move up

    Hi Mark - thank you for your response. How do I keep the exterior surface where I "snap onto" when moving the wall etc? The little "node" moved to that layer now if that makes sense.

    Screenshot 2024-11-10 160713.jpgScreenshot 2024-11-10 160740.jpg

  9. Hello,

     

    I'm wondering if anyone has any recommendations on how to replicate a decorative molding piece that follows the fascia of this existing home I am re-drawing. I have found a similar molding that can likely work but wondered if there might be an easy way to replicate it? Would a 3D molding line or 3D solid work?

     

    Thanks in advance! :)

    Screenshot 2024-11-10 143105.jpg

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  10. On 4/6/2020 at 6:43 PM, Michael_Gia said:

    That was it. 
    Problem solved. 
    Thanks Humble Chief. 
     

    ...and yes, they were polyline labels. 
    Always learning. 

    Is there a way to make a "text label" only a certain % of transparent background?

     

    I am trying to utilize the "text label" within the fixtures so it shows the fixture size when it changes size etc. I used to just use a text box and was able to set the transparency of the background colour, but it doesn't seem to be an option for "text labels"?

     

    Fixture "text label" background solid

    1521228629_ChiefTalk-LabelBackground-Transparent1.thumb.jpg.eaf063b62dba26164a4d89f73e37b7ff.jpg

     

    Fixture "text label" background transparent (100% default?)

    1533690228_ChiefTalk-LabelBackground-Transparent2.5.thumb.jpg.8ce9176e4c537bc97e8e6b388044a472.jpg1961745583_ChiefTalk-LabelBackground-Transparent2.thumb.jpg.be6590a8a72cb50738d8d1522e908c5b.jpg

     

    No "text label" only a "text box", with setting the background to transparent 15%

    828310691_ChiefTalk-LabelBackground-Transparent3.thumb.jpg.89de4479db566401737e5d65ab87cbc9.jpg

     

    thanks in advance! :)

  11. On 10/24/2024 at 11:07 AM, robdyck said:

    No insertion point for an arch. block. I'd suggest saving the block for future editing, but also converting to a fixture. Set the height reference 'From Roof', about -7" to top.

    Then, it'll be pretty quick to place in roof peaks.

    Thank you for your help @robdyck I will give that a try!

     

    I have another question I'm hoping maybe you can help me with. I am trying to "notch" the bottom horizontal chord of this 3D solid. Is it possible to just notch 1/2 the beam depth instead of doing a "hole" all the way through? I know it's getting nit picky so if not it's not a big deal I will move the vertical member in front of the horizontal by 1/16". I'm just wondering so the 2 textures going vertical / horizontally aren't right on each other if that makes sense.

    Screenshot 2024-11-01 142651.jpg

  12. Hi there - I have made some custom "decorative gable timbers" as 3D architectural blocks. I wondered if there was a way to add an insertion point or have it insert connected to the underside of soffit. Otherwise I have been just inserting and moving in the z axis which is no problem but wondered if there might be an easier now that I am going to be sharing my library of blocks with some other co-workers. 

    Screenshot 2024-10-23 132626.jpg

  13. Good morning, 

     

    I wondered if there was an easy way to do this sort of brick detail below the bay window shown in the attached image?

    I was going to manually draw 3D solids / copy and paste in the pattern but wondered if there might be another way.

    I don't do too many house with all brick / bay windows, so anything is helpful!

     

    Thanks in advanced! :)

    Screenshot 2024-10-21 090446.png

  14. 2 minutes ago, robdyck said:

    Hi Ange, I can't tell you why Chief does this but it's them, not you:) Some items simply don't rebuild or update when other items are adjusted or rebuilt. I would expect that if you moved back to your plan view, select a single material region, open / close without changing anything, the material regions should rebuild. 

     

    It's possible that only the selected material region will rebuild and if that's the case, then select all mat regions using the match properties tool, open / close with no adjustments, then go back to the camera view.

     

    Another option in that camera view, would be to select the left wall, open / close with no adjustments.

     

    Also, it's possible that F12 might rebuild them but often F12 doesn't rebuild these items in this type of scenario.

    Hi Rob, that's great  thank you very much! I will try F12 but open / closing properties does help!

     

    Thank you for the quick reply! Maybe the issue will be resolved in a future version :).

    • Like 1
  15. Good morning, 

     

    I have been using material regions as battens for my board and batten siding, and it has been a game changer / time save to cut around windows (thank you @robdyck for that suggestion). However when in a 3D camera view, whenever I go to edit something / change a material etc., the material regions seem to disappear / re appear. Is it because I have them as blocks in different areas? I have taken a screen share video to show the battens disappearing.

     

    Thank you in advance! :)

  16. 1 hour ago, DBCooper said:

    You can edit items in your user library by right-clicking on them and using the "open object" button.

     

    But this won't help change the orientation of an architectural block.  You will probably need to place it into a plan, explode it, rotate it, re-block it, and then save it back to the library.

     

     

    1 hour ago, Alaskan_Son said:

    I was typing when @DBCooper responded so you'll get some redundant info here, but...

     

    It depends on what type of object you're working with.  If it's a single symbol, you can just:

    1. Right click on the object in your library
    2. Click Open Object or Open Symbol
    3. Click on the 3D tab
    4. Select the Z axis to rotate about
    5. Click the Rotate+ or Rotate- button a couple times to rotate 180 degrees

    If its an Architectural Block, you'll probably just have to do as you described.

     

    Thank you both for your responses. @Alaskan_Son Do you know if I can change the "insertion point" once I Rotate the option in the axis I need?

    It seems to show on the plan view the same, but different in 3D if that makes sense? 

     

    Here is an example; you can see when I bring the object into the plan view, it shows it flat on the floor, but the 3D preview is correct.

     

    thanks,

    Ange

    Screenshot 2024-05-28 155507.png

  17. Hi there,

     

    Is there a way to edit / update the saved objects I have in my user catalogue?

     

    I didn't realize when first creating objects for my user catalogue that they need to be facing forward on the plan view to be visible on the 3D preview pane. I have attached 2 examples, 1 was saved on an angle on the floor plan, and then other facing forward.

     

    I wondered if I could edit the object / rotate the plan view and it would update / save in my user catalogue so it would update the 3D preview to straight facing forward?

    Alternately I think I would need to bring the object into the plan / rotate it / then create a new object / delete the old one?

     

    thanks in advanced.

    Angela

    Screenshot 2024-05-28 134016.png

    Screenshot 2024-05-28 134100.png

  18. On 10/22/2020 at 3:09 PM, ericepv said:

    Install the Pet Door on the wall next to the door, open the DBX and adjust the size then copy and paste to your door (I found this works best in an elevation view). Also, be sure to adjust the size of the casing and uncheck 'Use Sill/Threshold' (Casing tab).

    Good morning - I tried to do this, and it didn't work for me. Do you know if there is a way the dog door will actually cut a whole in the man door?

    Thanks in advanced! 

    Screenshot 2024-05-17 075450.png

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