dskogg

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Everything posted by dskogg

  1. Yes that is what i did as well, i ungrouped items until i could change bracing to another material..didnt seem to work for me
  2. Gene i am using sketchup pro18, not web based.
  3. Thanks Michael, what did you have to do...or that secrete sauce stuff?
  4. I am trying to import this skp model and when ca imports the material for the metal supports is the same as the wood legs...any ideas how to fix this? i tried changing metal to blue in sketchup to see if this would work and then i could just adjust material on import..but it comes in the same colour as wood legs. Cessi+DiningChair.skp
  5. Hey Dustin, substance tile viewer coming along, i like that i can adjust grout size on large tile, it only allows export as a bitmap now? I was trying to get a white large marble tile with grey veining..the colour lightness is so sensitive that it goes from a grey to a white with very little adjustment..here are two pics of the results.
  6. yes i did that but i was trying to keep your texture file the same exact size, once i changed both to 3x6 they aligned...thanks again..looks great.
  7. Robert thanks for doing this...the tile is actually 3x6 so i tried adjusting scale down but the texture and the pattern don't match up...the original tile you had at 12x6 and now 11 13/16x6...i could move pattern in x direction until it matches...perhaps something on the orginal?
  8. That’s awesome, I have gimp I will look into how to make normal maps.. what about bump maps or other maps? Or do you only need normal maps?
  9. Hey Chiefers...can anyone make a tile texture like this? I was thinking that i could make a 3d object of tile and just apply it to walls...but maybe there is a better way? Inmetro_productsheet.pdf
  10. I have adopted Agency Fb for all my text. I agree blueprint has had its day and now is old school. Because Agency Fb is compact it looks ok to do all caps if this is your choice. What do you guys think?
  11. I have played around with substance player to make a few tile textures. I quite often use watercolour renderings to present my designs with lines. Here are some of the ones i have used, I prefer to have single lines for the texture over tile but in herringbone i cant use the ca as it is only 2-1 size, the hex i cant get to line up with the material? But the hex tile seems to have a really thick grout line and in pbr rendering it has really rough grout lines, Dustin is there an issue with the hex tile in substance player?
  12. Hi Dustin, this is kind of ornate but there are a few tiles that have a design inside them..triangle, hex example that would be great to have. I also think that if there is a way to adjust grout thickness that would be great, i think its too thin right now, if I had a 3x12 subway tile the grout line would typically be about 1/8" thick and it looks like the substance player is thinner than that? Is there a way to get more texture in a tile..here are some subway tiles i have personally used, lots of bumps that reflect light quite nice, not sure if chief can replicate this kind of texture. Also subway tile comes in a variety of ratio's, like 4 to 1 etc but you substance player only goes to 3 to 1,
  13. OMG .. just found this tread.. I can’t believe it’s been around so long. Great work Dustin. Would this work to produce these kind of tiles?
  14. I am going to see what buildings are already modelled in 3D warehouse for the surrounding area and perhaps I will just export my chief model and import it into sketchup and then into google earth,.i found YouTube video on how to do this using sketchup. So in the end not use a drone photo. Using a flat picture of area doesn’t really work because there are tall buildings around and the one I need to model is 15 stories high.
  15. Yes it would.. this is for a proposed structure in downtown Calgary, Alberta Canada.. some tall towers around
  16. Anyone have some suggestions on how to insert a ca model into a birds eye camera picture? It will have some high rise buildings in the picture.
  17. I just uploaded ios13.2.. still seems like Apple is limiting motion access in safari for 360’s here is a post from an auto desk forum that shows how they could request this motion access.. CA? https://forums.autodesk.com/t5/rendering-forum/ios-13-removes-blanket-motion-amp-orientation-access-panoramas/td-p/9086967
  18. Graham, i will keep an eye on it and report back...thanks again for both your help...most appreciative. Cheers
  19. Well ..hallelujah...i disconnected external monitor as suggested, rebooted laptop, started chief up...and now its using nvidia..yay!! I hooked back up external monitor and it is still using nvidia ... I made sure my laptop was set to the main monitor...not sure it this will matter... i have display set to multiple monitors.. Thanks for all your help here...it is an older laptop but i need to use this for a while yet.. so appreciate your help. Cheers.
  20. Hey Mick, i added model to my signature now... it doesn't seem like there is a new driver since 2016? PCI\VEN_8086&DEV_191B&SUBSYS_10391025&REV_06 PCI\VEN_8086&DEV_191B&SUBSYS_10391025 PCI\VEN_8086&DEV_191B&CC_030000 PCI\VEN_8086&DEV_191B&CC_0300
  21. mick here is what i have on this...looks like it hasnt been updated for a while..
  22. Hi Mick, thanks for this, i loaded both high and ultimate onto laptop and rebooted...its still showing the intel video card... Do you adjust any other nvidia card options? I guess next step is to chat with CA...sometimes they are not as technical as forum guys like yourself...unless there is anything else to try.
  23. I tried but there was only one option to chose from.. no MaX power option?
  24. i went to intel and had them scan my system and it says its up to date... I changed power setting in nvidia as shown.. I only have one power setting to choose from not the ultimate power setting.. so it still shows intel driver...
  25. i went to display adapters and made sure the intel driver was up to date and it was...does it make sense to reinstall chief? would i lose anything..