Creating large profile 24x48 tile in Chief Tile Builder


Elliot
 Share

Recommended Posts

I am working with the Chief Tile Builder trying to create a matte Black 24x48 tile. I use a lot of larger profile tile like this.  I have watched the video on the Chief Website, and read the reference manual.  I have played around with the settings and cannot make it go 24x48.  I have the tile set as 2:1 Large Profile and the material size under map settings as 24x48 but it doesn't generate a large profile tile.  I cannot find anywhere else to set the size of the actual tile.  Or does Chief not let me use  a large profile tile that large?   What am I doing wrong? 

 

image.thumb.png.7fae611f7b805cb34f7e03784b9b3c8b.png

Edited by Elliot
Link to comment
Share on other sites

  • Elliot changed the title to Creating large profile 24x48 tile in Chief Tile Builder

For a 4’ x 2’ tile, you will probably want a higher resolution, like 4096; then increase your pixels to 288” x 288”.  These were the settings I used for the attached scene, the tile is 2:1.  For exact sizing – I sometimes will apply the material to a wall, take an elevation and then overlay gridlines at the desired size; then adjust the pixel export so it lines up.

tile.jpg

Link to comment
Share on other sites

Scott is right, since there's six horizontal tiles shown on the 2:1 Large Tile image, and you want each tile to be 48" then 6 tiles x 48" = 288" for the Horizontal (X) Scale.

The Vertical (Y) Scale is 12 tiles tall.  12 Tiles x 24" = 288"

So the scale for both X and Y will be 288".

 

You can see in the attached image that when scaled to 288", the preview window is huge and useless for counting tile.  To get accurate Scale, we need to count tile in the texture preview which shows the actual image being used.

image.thumb.png.6e40bf0313f376acbdbc224ef463eea9.png

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share