Framing - Roof Decking Sheet Layout


PitMan71
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Not sure if your question is regarding a visual for the structure or the finished deck area. 

 

If for the structure... use a grid pattern w/ an offset. Set the size to 48" x 96".

This is typically how roof sheathing (decking) is laid out. In a grid pattern. 

 

If on the other hand this is for illustrating deck boards...

3-1/2" wide hatch can be used or 5/4 x 4 ....or 5-1/2" wide hatch for 5/4 x 6.

 

Apologies if this response is stating the obvious.

One only needs to make a poly-line in order to create the skin to represent the roof surface. 

 

That poly-line can be given a label which indicates the precise surface area. 

 

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So far as I can tell you can create a schedule to show the square footage of each roof plane and then divide that by 32 to get number of sheets.
 

It would be a cool feature if that was built in to the material master list and you could add a value of 15% for waste

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15 hours ago, VHampton said:

If for the structure... use a grid pattern w/ an offset. Set the size to 48" x 96".

This is typically how roof sheathing (decking) is laid out. In a grid pattern. 

Yes.... I was referring to plywood decking on the roof and subfloor. I would like to see a plywood decking layout with a quantity. Common takeoff methods are to calculate the roof area and divide by 32.... it would great though is the program actually placed the plywood on the roof in a way that could be displayed showing takeoff quantity is accurate with whole pieces and cut pieces. Sounds like it may be a good enhancement request.

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2 hours ago, PitMan71 said:

it would great though is the program actually placed the plywood on the roof in a way that could be displayed

 

Not sure exactly what you're after, but if it's just a visual of the plywood in 3D and you can calculate the qty another way, that's easily doable:

 

1044919006_Screenshot2025-04-18at1_23_22PM.thumb.png.3cdac18da84f5f79c5a16077da40091d.png

 

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Change your OSB material to have an offset grid, then in a 3D view use the Delete Surface tool (3D > Delete Surface) to temporarily remove the surface material (which doesn't truly delete it, it regenerates automatically).

 

 

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