Glass walls not Opaque in elevations


Kimberl
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Go to solution Solved by robdyck,

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Hi All- I have an issue with glass wall Opacity on my elevation view.

image.thumb.png.71f458df567408992250dea4c3e62bdd.png

The door is opaque which is good but I can't seem to get the glass walls to behave similarly. Opaque Window glass is on in Rendering Technique Options, but it doesn't seem to effect anything besides windows and door. The material between the 2 objects are the same Tempered glass material and appear the same in 3D camera views.

 

I'm hoping to have a glass wall that looks like glass in 3D but can be opaque on the elevation view just like the door can. any help?

 

Here is the same view in 3D:
image.thumb.png.1facb9976034b4f7f29e5ddfb4797c96.png

 

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The cabinet is just for example, I would like to show things above the glass walls so back clipped wont work. (i.e. the tiled back wall of a shower)

I think I might just bite the bullet and have the 3D view glass be opaque as well, it seems like a quirk of the program, I appreciate your suggestions though

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  • Solution

Perhaps the solution might be to allow both wall and door to be transparent. By adjusting the transparency you can control how the 'intensity' of the display of objects behind the glass.

Using my tempered glass material with transparency at:

10% image.thumb.png.20eb265726b031982380129c696eb5c8.png

 

50%image.thumb.png.7ea73f97ff8d106ee33d80df48b94d5c.png

 

100%image.thumb.png.5874e027854a2d447ac97888dce18b66.png

 

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Rob's solution is just what I want. I am still on X12 and have not been able to duplicate the different percentages of transparency. I have attached a test plan (X12) and some different views. The bath on the left has a glass wall and glass shower door. I am able to make this clear or opaque only. I set the glass to 'general material' but can't get anything but zero or 100% transparency, no matter what percentage is chosen. The plan on the right is a tub with an enclosure from the library. Both enclosures have the same setting in the 'adjust material definition' tool, and both are listed as 'general material'. So far I have been unable to make the enclosure from the library transparent. My old workaround is to delete surface on one of the doors when showing a bath elevation.

 

Is it time to upgrade or is there a solution?

 

TIA,

 

Steve

834220402_VectorView.thumb.jpg.f846e96d339d3a6621d89d702194fba2.jpg862525525_StandardView.thumb.jpg.94b5ecc36cec18b4781edc817fec0b55.jpg217458029_ElevationVector.thumb.jpg.7c5b6a0e570a28e90816543ebd5602c5.jpg

Glass tranparency test.plan

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56 minutes ago, SteveNovato said:

Is it time to upgrade or is there a solution?

 

I personally thought X12 was a good version and unless you plan to upgrade your Videocard as well you won't gain anything on the Rendering side of things as that requires a 2000,3000 or 4000 Series Nvidia card with RTX tech. which the 1000 series doesn't have. Also I assume you are on SSA ?  I guess not since you are on X12....and as long as you don't let it lapse nothing will change, otherwise you will now need to switch to Chief's Subscription (only) Plan ( $2000/yr) which started back in Jan. if you weren't aware.

 

56 minutes ago, SteveNovato said:

The bath on the left has a glass wall and glass shower door. I am able to make this clear or opaque only.

 

In X15 the materials look opposite of your images above ? for some reason color is also off in this plan , something I don't do much myself..... I also didn't think that was a plan setting???

 

image.thumb.png.f6881524bbcd0f7db6e47dc3c84aa006.png

 

 

 

Not sure if this is X15 only or not?  but  Open the Material (Rainbow Icon) and on the Properties Tab you will see the Transparency setting ...currently 2%

 

try 90-95% ( so it's seen in 3D)   or even 100%

 

image.thumb.png.494b2e899351a53102705d1e470251ad.png

 

 

 

 

Mick.

  

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26 minutes ago, SteveNovato said:

Thanks Mick...that works in the 3d view. I would really like to be able to make the tub enclosure transparent (without using the 'delete surface' workaround in the elevation view).

 

I will keep at it!

 

 

I didn't dig too deep as I'm now using X15 and thought there maybe differences from what I was seeing in your plan.

 

Mick.

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