Triangular Louver


JKEdmo
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Go to solution Solved by DBCooper,

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Trying to model this triangular gable end wall louver:

 

image.thumb.png.61cc19796ae150453ad8fdfa76ae7ad4.png

 

I've gotten pretty close...

 

image.thumb.png.5c5eb95dabd126ce7abd653e85c1008a.png

 

But only after too many minutes of tweaking and fussing....

 

image.thumb.png.480ad69d181bb0fee82fc41a004383fd.png

 

I can't help but think I'm making this difficult and missing some morsel of magic.  Is there an easier method to this?

 

Thanks,

 

Jim

 

P.S.  Eric Solver had an earlier suggestion to use a Tudor Arch shape with radius set to zero.  Gets the overall shape right, but the louver infill does not show.

 

 

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20 minutes ago, DBCooper said:

What about using one of the attic gable vents in the core library?

 

Thank you.  I forgot about those.  D'oh!

 

I still wonder if using a regular window is realistic or just too much trouble...

 

Jim

 

 

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12 hours ago, JKEdmo said:

just too much trouble...

I use a 3d solid for the louvers with a 3d molding around it for trim. I just assign a clapboard type of siding material and adjust the texture and pattern to get to 1"-2" spacing.

If you draw these in a section view with the camera positioned within the eave, you can nicely snap to the soffit lines! Of course, in your example you'd just snap[p to the frieze lines. I'd use something real only if it needed to show up in a close-up 3d view.

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