neringa Posted February 17, 2021 Share Posted February 17, 2021 Can anyone tell me what I did wrong with creating this pool? Rather than blue water my pool looks like a catacomb. I followed chief's tutorial (Reference Number: KB-00773) to a tee and erased it and did it again and I still get this result. Link to comment Share on other sites More sharing options...
ericepv Posted February 17, 2021 Share Posted February 17, 2021 Check out this tutorial from the knowledge base. https://www.chiefarchitect.com/support/article/KB-00773/creating-an-in-ground-swimming-pool.html Link to comment Share on other sites More sharing options...
neringa Posted February 17, 2021 Author Share Posted February 17, 2021 Thank you for your response, Ericepv That is the tutorial I followed. Tried it twice. Link to comment Share on other sites More sharing options...
neringa Posted February 17, 2021 Author Share Posted February 17, 2021 Here is my file. Jodwalis.plan Link to comment Share on other sites More sharing options...
Michael_Gia Posted February 18, 2021 Share Posted February 18, 2021 Here is a PBR from your plan file. Standard view looked the same. The water is reflecting the sky. Presently you have no sky and you have a grey color in your retrace settings for the sky. Chose a sky background for Raytrace. By the way, you should raise your patio doors at least 3/4" or even 1.5". You're getting z-fighting with the floor finish and you also need some breathing space under those sills. Link to comment Share on other sites More sharing options...
neringa Posted February 18, 2021 Author Share Posted February 18, 2021 Yes my rendered view on the left has water and then when I raytrace, it looks like the one on the right. Why is my water reflecting the building? Link to comment Share on other sites More sharing options...
ericepv Posted February 18, 2021 Share Posted February 18, 2021 Do you have 'Reflections' checked in the camera DBX? You should also try using a bump ma, here's good ChiefTalk post on the topic. Link to comment Share on other sites More sharing options...
neringa Posted February 18, 2021 Author Share Posted February 18, 2021 reflections is not checked in the camera DBX Link to comment Share on other sites More sharing options...
ericepv Posted February 18, 2021 Share Posted February 18, 2021 It's probably in the material properties. If you don't like the reflection, try redefining the material properties to 'General Material' and then lower the specular value. I think what would work better would be to use a bump map. For the pool in this rendering, I used 'Water 3' from the core library and kept the default proprieties setting (Transparent/Water/1.33) and then applied a bump map (setting of 0.01). 1 Link to comment Share on other sites More sharing options...
ericepv Posted February 18, 2021 Share Posted February 18, 2021 Also, be sure to have 'Reflections' checked on your camera DBX. Link to comment Share on other sites More sharing options...
neringa Posted February 18, 2021 Author Share Posted February 18, 2021 Hallalujah! Changing the Material to general worked! Though not nearly as beautiful as your rendering, Ericepv. I still have to play around with the properties. Regarding the bump map, Ericepv, I need to have a texture file in order to input the .01 setting. I don't have water. Would you please tell me which texture file you used?I am using X9, but it is weird, my texture file is version 10. Perhaps they left the previous texture file? Also thank you for reminding me about turning on reflections in camera. Oh, and Michael_Gia. Thank you for the tip about raising the door. How could an architect forget abt the finished floor? 1 Link to comment Share on other sites More sharing options...
ericepv Posted February 18, 2021 Share Posted February 18, 2021 For the water, here's the path (this is in X12 but X9 is probably he same): Chief Core Catalog/Materials/Landscaping and Roadways/Water. I've attached the bump map. I also recommend that you switch your material properties back to the default settings for water. In any case, please post your result. - Eric Link to comment Share on other sites More sharing options...
neringa Posted February 18, 2021 Author Share Posted February 18, 2021 Ugh! I have found no way to navigate to Materials. When I finally found X9 core catalog, it is empty. No wonder I haven't used bump maps in the past... I can only access Chief 10 textures...bummer Link to comment Share on other sites More sharing options...
ericepv Posted February 18, 2021 Share Posted February 18, 2021 Sounds like you should have a talk with Chief tech support. I've always found them to be very helpful. 1 Link to comment Share on other sites More sharing options...
maslamani1 Posted September 23, 2022 Share Posted September 23, 2022 As a pool designer and builder, I see pools can be done in CA, but it is very clunky and time consuming. I wish an for an add on product that makes pool designs easier and simpler to modify. Most in the pool industry use (and hate) the only other pool design software as it is made only for presentation with no construction materials. Link to comment Share on other sites More sharing options...
Renerabbitt Posted September 23, 2022 Share Posted September 23, 2022 35 minutes ago, maslamani1 said: As a pool designer and builder, I see pools can be done in CA, but it is very clunky and time consuming. I wish an for an add on product that makes pool designs easier and simpler to modify. Most in the pool industry use (and hate) the only other pool design software as it is made only for presentation with no construction materials. Here is a pool water texture. Also I do sell a pool builder tool that with 1 click will turn a room into a pool 220923 (4).mp4 Link to comment Share on other sites More sharing options...
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