stevenyhof

Material changes on wall type

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So I made a wall type that is only a stone wall - inside and out. I have a thin wall on my screen and placed this 4" wall on each side - worked fine. Then I wanted to copy the wall and base to the rear house wall as shown. But when it connects to the siding wall, it changes my stone wall to match the siding.

 

I guess I can make a stone wall, but I do not want stone over the doors - I want columns. Thoughts?

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For now I am just holding the column away a little more than an 1". I just want to get this to the client - I can figure out other better ways later.

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Maybe I could just use a 3D molding line - add stone for the material

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Have you tried a material region on that portion of wall?

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No - I don't know what that is - so I will look into that - Thank you

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Walls like to interact with other walls often in ways we don't want. Sometimes making a wall No Room Definition helps, but unless you need those to be walls with framing or some other reason, I might use solids placed manually as required. 

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45 minutes ago, solver said:

Walls like to interact with other walls often in ways we don't want. Sometimes making a wall No Room Definition helps, but unless you need those to be walls with framing or some other reason, I might use solids placed manually as required. 

Very good. So far I got it working by not bumping it. But this is all helpful as I move forward. Thank you

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1 hour ago, justmejerry said:

Have you tried a material region on that portion of wall?

Learning about the material region - kind of like a solid with layers - very nice!

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Definitely the material region or one of various ways of making solids seems the way to go (countertops is yet another)... but FYI there is a little trick to keeping walls from connecting in some cases where it's causing problems.. (often encountered where railings meet other wall types) and that is to use a short section of invisible room divider wall perpendicular to the two wall types you're trying to keep separated.

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17 hours ago, DzinEye said:

Definitely the material region or one of various ways of making solids seems the way to go (countertops is yet another)... but FYI there is a little trick to keeping walls from connecting in some cases where it's causing problems.. (often encountered where railings meet other wall types) and that is to use a short section of invisible room divider wall perpendicular to the two wall types you're trying to keep separated.

Very cool! I will remember this. Thank you!

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Not sure if it will be helpful in this particular situation , but a Walltype can also be marked as a "Partition" causing it to react differently when it touches other walls but there is also

 

The "furred wall" option on the structure tab> dbl Wall options may also work?   ( for use when two walls "touch" or bump each other - see "marriage walls" in manual)

 

I may have just made a new Walltype for those sections including all layer from both walls or just used a Solid as others pointed out

 

M.

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