Dark ceiling in Physically Based view


somearchitect
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I'm attempting to master the new Physically Based rendering technology and getting mixed results so far. Very cool new stuff, but it's not easy to figure out the lighting (just like most other rendering tools). I can get a room to look pretty good, but the white ceiling is showing up very dark. Any suggestions??

 

Thanks!!

 

Chris Allen

architect

Austin, TX

Fireplace10-17c.jpg

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10 hours ago, somearchitect said:

I'm attempting to master the new Physically Based rendering technology and getting mixed results so far. Very cool new stuff, but it's not easy to figure out the lighting (just like most other rendering tools). I can get a room to look pretty good, but the white ceiling is showing up very dark. Any suggestions??

 

Thanks!!

 

Chris Allen

architect

Austin, TX

Fireplace10-17c.jpg

 

Go here

 

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Always build a Roof and Foundation even if your model/project doesn't need them...the "Light" engine does....

 

Your Sun lumens look really high as the Windows look washed out.....

 

Mark is correct , the Lets PBR Thread has lots of good Info

 

CA has a Video too

 

https://www.chiefarchitect.com/videos/watch/2426/physically-based-rendering-technique.html

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