I'm sort of new to CA and I've noticed that every time I go to set up my PBR it takes me FOREVER to get it looking good. This time however it has taken me forever to make it look good and I still cannot figure out how to fix this.
Can someone help me figure out what I'm doing wrong, I find PBR to be so challenging.
I was wondering if I can somehow setup spaces between door of cabinets to make a significant line between them.
As you can see on the pictures, one (with that chairs) is what Chief does and spaces just disappear in render because they're too small, second one is image created via SketchUp, but I prefer Chief for modeling.
Thanks in advance for any suggestions.
I would like to be able to display a dishwasher and disposal outlet in the position shown on the attachment (back of the cabinet). The way I got this to work is to insert a wall, place the outlet, make it invisible, and turn off the invisible wall display. Is there an easier way? Outlets can be placed on the side of the island cabinet, why not on the back?
Some time back Graham, myself and a few folks played around with how to show a beaded inset cabinet in Chief.
What were the best solutions at the time are a PIA to work with. I was in need of doing a job with either beaded inset frames or elite (which will be a bit harder and is far rarer so not here)
I wanted some way to have a beaded inset frame that was easy to change door style on. Figured this out while driving back from client meeting.
Plan attached has a bunch of base cabinets configured, one wall cabinet and one tall. I've also attached a library of the "doors" used as "side panel inset" to achieve the beading.
These are 1/4" beads with a total width of 5/16" Note that separation widths and heights need to be changed to get correct opening for doors or drawers.
From there you are on your own so open the DBX to see what's going on. Hope you like it, I'm pleased as punch
Ran a quick rt while checking things-looks like I'll need some hardware with altered origins so they don't float.
Note that these will use the default door, the top (A) drawers use default, the larger B drawers are set individually so either clear or specify those. Leave the beading untouched.
Discovered that the wall cabinet in the current plan is not set as a door but as a side panel inset. Either correct that your self of use the newly attached BeadInsetPlan_X12.
Changing to wider combined cabinets involves selecting "layout" vertical or horizontal and splitting. Avoid messing with the beads. Bit tricky, always use a test cabinet.
To make the emission of a material on a light source turn off when you switch off the light, you must select the Material Default Glass (Lights).
Are there any other materials that can behave like that, or is there any way to make more of this kind of default materials?
I'm making a visual stage plot setup for my band, and I would like to be able to create spotlights with several colors or material types with this switchable behavior, but it seems like all lights ends up with the last setting I do for this Material Default.
If any developers are reading this: Is this a feature that can be implemented in coming versions (I user CAPX12)?