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Because Vector Views use the Colour under Pattern in the Material definition and Standard Views Use the Texture (picture) on the Texture tab in the Material Definition , which you can view easily with the Rainbow Tool , usually in the top RH Corner of your Toolbar in any Camera View.

 

M.

 

1.thumb.JPG.68cf9c165e525350eba71a8ba7769ded.JPG

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So how do I make them look the same in all three views???

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I'll say you can't , that's how it is designed to work......

 

but what 3 views ?

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You can get the same color for both the Texture (standard view) and the Pattern (vector view) by using the Material Color...Blend with Texture option in the Define Material dbx...Texture panel.

Blend With Texture applies a selected color to both the Texture and the Pattern.

Or you can select Set Using Texture which will color the Pattern based on the color of the Texture.

But one is still a pattern and one is still a texture - ie, generally, by default, you can't show a texture in a vector view and you cant show a pattern in a standard view.

 

Vector view on left, render view on right.

New Image_51.jpg

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 Thanks for the reply. Your suggestion worked for what I needed, thanks.

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