tracer Posted March 8, 2018 Share Posted March 8, 2018 Why do the rendering colors change from a vector view to the standard view. See still doing it in x10. MAN CAVES ll CT.pdf Link to comment Share on other sites More sharing options...
Kbird1 Posted March 8, 2018 Share Posted March 8, 2018 Because Vector Views use the Colour under Pattern in the Material definition and Standard Views Use the Texture (picture) on the Texture tab in the Material Definition , which you can view easily with the Rainbow Tool , usually in the top RH Corner of your Toolbar in any Camera View. M. Link to comment Share on other sites More sharing options...
tracer Posted March 8, 2018 Author Share Posted March 8, 2018 So how do I make them look the same in all three views??? Link to comment Share on other sites More sharing options...
Kbird1 Posted March 8, 2018 Share Posted March 8, 2018 I'll say you can't , that's how it is designed to work...... but what 3 views ? Link to comment Share on other sites More sharing options...
glennw Posted March 8, 2018 Share Posted March 8, 2018 You can get the same color for both the Texture (standard view) and the Pattern (vector view) by using the Material Color...Blend with Texture option in the Define Material dbx...Texture panel. Blend With Texture applies a selected color to both the Texture and the Pattern. Or you can select Set Using Texture which will color the Pattern based on the color of the Texture. But one is still a pattern and one is still a texture - ie, generally, by default, you can't show a texture in a vector view and you cant show a pattern in a standard view. Vector view on left, render view on right. Link to comment Share on other sites More sharing options...
tracer Posted March 9, 2018 Author Share Posted March 9, 2018 Thanks for the reply. Your suggestion worked for what I needed, thanks. Link to comment Share on other sites More sharing options...
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