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brushpark

Ceiling Wall shadows

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How do I get rid of the odd shadows that appear at the wall and ceiling intersection?  I believe its in the default setting, but I can't remember where....

ceiling wall shadows.jpg

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Looks like you are running a Ray Trace, if so then the ceiling/wall shading is controlled by the Ambient Occlusion Min & Max. It also looks like you have some light bleed on that back wall (bright band along wall & ceiling intersect), make sure to have a roof on your structure.

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It wasn't a ray trace, but a camera view.  I added the roof and now the intersections of the wall and ceiling are dark.  I would like to get rid of that as well.   

Thanks,

Tom

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If you open up the Camera DBX there is an Ambient Occlusion slider, try changing it to see if it does the trick.

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2 hours ago, TheKitchenAbode said:

If you open up the Camera DBX there is an Ambient Occlusion slider, try changing it to see if it does the trick.

 

I don't like it either so I set it in the Camera Defaults>General     rather than the Camera's View DBX so it is used for all Cameras , personally I am not a fan of Bloom either....seems to Soften things too much...

Capture24.JPG

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