jtcapa1

Members
  • Posts

    367
  • Joined

  • Last visited

Everything posted by jtcapa1

  1. We have asked that CA consider adding the option of making the inches side of the label a superscript, so that inches are smaller than the feet. That is the way us old timers used to draft those labels.
  2. Beautiful. Well done Justin. The design looks like a great example of the current modern style. Makes it easier to work from home if your home looks like work. :-) Can we just ask CA to put pivot doors in X15?
  3. I was drawing a pretty simple custom rail using the current toolset, but when I drew a section cut of the railing I kept noticing that the balusters were sunk into the raised bottom rail. Any idea why that happened? I was trying to insert a custom baluster that had a small decorative cap and base, but the base was always hidden inside the bottom rail.
  4. Thank you Yusuf. That feature request has been around so long, I suspect CA will get it in one of the next updates. Meanwhile that is a great work-around.
  5. I know we can force a deck railing outside the deck rim and mount it to the rim or fascia, extending it down below the level of the deck but how can this be done with stairs?
  6. I agree this was brutal, but it did allow me to create a symbol with 4 different objects which can be painted 4 different ways. Yes. It can be done in one step if you first create a symbol, but the railing is then a polyline. It can be done with more work using CA railing and a molding polyline. But the ASK for CA is to give us more controls in the railing dialogs to make this possible to do as shown.
  7. This is odd, but I cannot find an easy fix to this issue. The old cheapo deck railing on the outside of the rim using basic 2x2 pickets. This means we use a 2X4 or 2X6 top rail and a 2X4 or 1x4 vertical inside top rail piece. So since CA does not allow any offsetting of the middle rail to create this vertical piece I had to draw a custom top rail, as shown in the picture. Unfortunately, the balusters will only go up to the bottom of this custom shape, leaving a gap. I know there are many ways to get this to work, maybe with a 3d molding top rail over the same railing with no top rail, but you guys might have a better suggestion? This is how I want it to look without having to monkey around with all the various settings and work-arounds. Just getting those balusters tight to the rim joists was a real pain of incremental dragging.
  8. There are many threads here that brush through this process in Photoshop, but not in much detail. Can anybody provide a more step by step process? I think I puzzled it out myself by using the tool "Filter" and "3d", But the first time I tried it told me to turn on my graphics processor, which I guess was off by default. It took me a while to find that setting in PS. I'm just not clear on the various option settings for "Generate Bump Map". So I just used the default setting and got reasonable results. I was trying to get a better looking Board & Batten siding than those I could find in CA, so I took a decent image off Google and generated a much better result in Standard View. PBR tends to show a bright line where the shadows are. I'm looking for feedback.
  9. During the supply chain delays, I had one contractor request I provide the truss layout and show the revised shape so he could build them by hand. The local truss shops were so far behind it did not make sense to wait on a small remodel.
  10. Great way to solve the problem!! Thanks so much for finding that Glenn
  11. I always seem to bump up against CA's limited plan fill patterns, and CA says there is no way to make a custom fill pattern in plan view, even though we can make a custom fill pattern in vector view using the texture file. It would be nice to export that pattern into the pattern library and use it in plan view also. Or even import new patterns from other sources. Anybody have a workaround for this?
  12. My two structural engineers are overloaded also. For now. I suspect that the coming downturn will change all of that for everyone.
  13. Thanks Eric. Those are great video's on how to work around these column, newel problems. That will save me so much time on future projects until CA listens to what you've asked for!
  14. I'm sorry if this has been asked and answered already, or if I'm missing something obvious, But does CA allow us to adjust the newels and post to beam spacing so that I can have wider spacing on the posts and tighter spacing on the newels??
  15. I followed Rene's tutorial on making a symbol. It took me half a day, but I finally got a good symbol that gives me decent results. The frame cuts the wall nicely and has stretch planes that work well with 2x6 walls. Now that it is done, I can insert much faster than the above work-arounds.
  16. Okay. But making a spherical backdrop should be easy, when we are at the clients home most cell phones will do panorama shots. Any idea what settings will work best? DH7777 is correct about the limits of what CA offers, but every 3d image I've seen Rene create has very nice spherical backdrops. It cannot be too hard to make the right edits in PS if we know what the rules are.
  17. Wow. How did I miss this powerful reference tool??!! I'd created so many work-arounds for showing the remodel views with the existing construction and there was now a tool inside CA that did that same thing! Thanks so much Michael
  18. That was helpful. That little box for OLP I kept missing. But I still could not get the azimuth settings and decimal settings to display, even though when I clicked the "define" button, then edited the 'Saved Text Style' to be the size, type and height, I could not get azimuth even though 4 popups into this change, I got to 'Number Style' and the final 'Dialog Number/Angle Style' popped up and I changed to 'Decimal Feet' for number style and 'Quadrant Bearing' for Angle style. That last one would not take on the selected polyline for the lot. I'll call SSA and see what they can help me with. I was going about this wrong. I needed to go into the 'Default Settings', 'CAD', 'General CAD' and then tweak the CAD default settings for that particular layer. That was it.
  19. I thought I'd try and use the more of the features of CA in creating my site plans. One I like is the ability to show the length and angle of the lot lines just like the surveyor does in degree's minutes and seconds, along with the length. Sounds simple and I'm sure it is, but for some reason I'm hitting a wall in getting them to display as expected. It has to do with making a setting for the right size of text and then getting it to display the surveyors notation correctly. For some reason I cannot find that setting. This is as close as I've gotten, if I keep forcing it, I'm going to screw up all the other settings.
  20. I noticed that after working on the interior of the kitchen, I lost that invisible corner and the corner came back. Very frustrating. Turns out that the "pass-thru" window vanished and I had to reinsert it again, but this time I just made it really small with "no corner" checked and then dragged them both to the corner and beyond. Then dropped in the NanaWall door and dragged it into the corner overlapping the pass-thru. That seemed to work. Now I just need some of Rene's PBR magic and Chad's landscaping mastery to make these pop.
  21. Hot Keys for everything? Wow. I don't use a single hot key. Odd, considering that was the only way I drafted back in the days of AutoCad or early CAD software.
  22. I really hate to admit this, but I'm still using CA's plain vanilla toolbar setup, and after watching a few video's from power CA users, I can clearly see the advantage and time savings in setting up a very custom set of tool bars that would save time over time. Can you guys point me in the right direction of CA tut's or share images of your best toolbars?
  23. Wonderful example. Care to comment on the transition from PBR/RT in CA to what you created? They look much better than the best CA RT images, but not sure why or what is involved, besides a possible black-hole of time making things look so pretty. The quick animation and ability to modify landscaping with the Unreal graphics engine in Twin Motion looks amazing. Plus it is the best one for the VR setup Rene has. I'm curious about what you can show clients Rene. I think I should pay you to show me some of the answers to all my questions. p.s. I picked up on your "game room" setup where you installed an overhead harness for the VR headset. Clever.
  24. I got it to work with some fussing from 2-d to 3d. Seems a bit easier to make the final adjustments in 3-d. Such an odd work-around, but it does work to insert a pocket door into a window pass-thru. Who'd have thunk that? Supporting the roof with steel beams is pretty easy on new construction, but much harder on existing with an expansion.
  25. That was it. But it only works when you have two in place. When you place one and go to that tab the corner post check box is greyed out. Not till you add a second one is it available to uncheck. Work great. What doesn't work is trying to insert the Cero door. What do you mean by "turn everything off?" That NanaWall door wants a full wall to insert, so how do you "drag it into position"?