

SHCanada2
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Slow physically-Based rendering speed (low GPU usage)
SHCanada2 replied to JBradleyConst's topic in General Q & A
is this on a laptop? If so, the laptop will typically constrain the GPU when on battery. What version of CA are you using? -
its 5 clicks to get something decent for interior , background intensity, sunlight intensity, exposure, brightness....and make sure to add some lights
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Designating Top of Subfloor in Relation to Terrain
SHCanada2 replied to Gtomer's topic in General Q & A
also what I do(create on lowest level I am working with). It becomes a bit of a PIA when doing houses on sloped terrain, as the garage is typically on a different level, as are main floor cantilevers. This is where the reference display should be used (or create polylines and duplicate to different floors....I've done it, and don't recommend it). If you do not do either, you can be stuck guessing where to draw the driveway to (because you cannot see the garage on the foundation level) -
I did an interesting test yesterday. I measured, I also received the realtor floor plan (which is iguide, which is a lidar scanner/photogrammetry setup in each room. I think realtors pay 3rd parties about $400 for a full house scan using this hardware and software), and cubicasa on my phone (which is a photogrammetry app and cost $10). This is a basement which was interesting because although the exterior concrete wall is not jagged, the interior wood walls next to them differed from nothing by the stairs to 2x4 on flat on the south wall, to 2x4 everywhere else. Plus, there was a supporting 2x6 wall which runs down the middle. Neither of them caught the 2x6 wall down the middle as being 2x6. But the iguids caught the difference in wall width in the bottom, left, and by the stairs. cubicasa also has an incorrect width for the laundry room. Both iguide and cubicasa mistook a light fixture above the toilet for a window. Neither of them tell you about the bulkheads (which I drew in the CA plan) so, for $10 its good if you do not need the accuracy (the use case for me is, customers are doing a basement reno and the city also needs a main floor plan "for their records" and as such does not need to be perfect). For iguide at $400, its better, but because it does not have varying wall widths, it does not calculate the gross floor area correctly (which here is to outside walls). Ironically cubicasa has the more accurate GFA in this case. I'm still on the lookout for an app in which you can actually get the 3d model, in order to double check dimensions, and see anomalies before they (the purveyors of these softwares) create a floor plan...assuming they give you the unadjusted model.
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- rendr
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there are tow different types of ray tracing. CPU, and Realtime. open up a floor camera, edit it's settings and change to "physically pabsed
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Designating Top of Subfloor in Relation to Terrain
SHCanada2 replied to Gtomer's topic in General Q & A
this would be a typical backyard garage suite here. I draw garage on floor 1 and specify stem wall depth. I draw living area on floor 2. I draw terrain on floor 1 I create a site plan that shows roads, sidewalks outside walls etc. and then use a reference plan if I have to show something on a different level -
Anyone know how to do a volume calculation for site cut/fill?
SHCanada2 replied to WhistlerBuilder's topic in General Q & A
integrate with slices https://math.libretexts.org/Courses/Monroe_Community_College/MTH_211_Calculus_II/Chapter_6%3A_Applications_of_Integration/6.2%3A_Determining_Volumes_by_Slicing ...jk might also be able to put a psolid across the entire terrain and then set its top to be the top of the terrain, with a thickness of whatever will be enough for your cuts. and then model your terrain with the cuts, and then make another psolid, and then use the psolid tools to subtract (might have to cut the bottom to be horizontal). Havent tried it, but might be worth a shot. I'm doing a very sloped lot right now and might try it in the next couple days. I have the undisturbed, current conditions terrain in another .plan file -
At some point the O/S or other drivers will no longer work with software. Software companies have to then adapt and test their software with the next O/S/card drivers in perpetuity. In my view, non subscription software has a niche, and that is where something is built that needs no improvements, only future O/S support. The PDF editor I have is in this category. All I need to do is edit the occasional text in a PDF. Do I need to pay adobe $311/yr for that? No, so I will pay a one time fee to others(currently around $75), and when I need to upgrade to the the O/S that breaks it, I will pay another $75. So my annual cost is $15/yr or 5% the cost of Acrobat. A lot of these companies that have these types on non subscription software have multiple pieces of software. So what they do, is have them in "maintenance" mode, where they will make enough money selling a few here and there, and then get a bump when the O/S no longer supports it, or some standard changes, and they make some money off paid support and ads on their websites. But CA is not a simple product, and as far as I can see is in a fast moving market. This means they need to add features every year to keep up with the competition plus all the backlog of requests. And because of the complexity they need a support organization behind it. Perpetual models also work for companies that have a large market to go after, but even they need to plan for what happens once that market saturates. Perhaps that is the way it was when CA started, but is no longer the case
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yes, that is more real life, I understood it to be a 3D solid, which is why I commented probably the better option. I dont need a footing, but that is interesting. Did you just pull down the footing (if so I suppose the footing could be set to the same width). Ultimately what I was trying to do was while I was adjusting the terrain, the wall would come along with it, but keep the bottom (below the terrain flat). Ironically in the end for this project, the terrain region was almost flat, so a 3D solid with a terrain break would have worked just fine. But it did get me thinking for the next one how could I do it dynamically. For this one I just put in a CAD box masking the ugly below the terrain terrain retaining wall, and for the moment, have yet to step the bottom. But I had to send it off Thursday so it went like that.. (...the workaround 3rd option..which is not my preference going forward)
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It looks when I made the, change to the bottom, only the bottom check box deselects. The top remains checked. If I move the terrain down say 20", the top still moves with the terrain but the bottom does not. see below But is there a better option? A solid would needs its top changed to match the terrain, and in thinking about it maybe that is better as one could step the solid like a real wall, and if the terrrain moved up and down as a whole, the solid would move with it, maintaining the bottom of the wall. ...per usual... a couple options...each with their benefits and drawbacks
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also interesting OOTB has footing...good to know
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actually if one uses the red handle to move to the right, it can be done in 3 moves
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one by one would be painful:
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I was pondering this, but then the top of the wall will have to be conformed to follow the terrain? But given I suppose most times this will be flatter, easier I'm not that good with the polyline tools, but maybe an option is to create a fence, or line or something beneath the terrain retain wall, and invoke one of the CAD/3D solid tools to have to extend to meet the line?
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test plan attachedterrain test 1.plan
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Terrain retaining wall bottoms seem to follow the curve of the terrain on the low side of the wall. Is there a method to show a horizontal bottom. I am trying to show it in elevation view and it currently looks like kind of ugly. I tried a normal wall but it has a flat top Two of them are shown below. bottom one shows the issue:
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re-build the terrian
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The renewal is not tied to a release. the SSA also includes support, If you are thinking of it based on released version, then I suggest you think of it as 6 months on X16 and 6 months on X17
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Send cross-section to layout in color doesn't line up
SHCanada2 replied to ccollin's topic in General Q & A
I think I saw in a post for this same issue, is to resend to layout. For me, I just do plot lines because of this issue -
" I think I'm done rendering in Chief .. "
SHCanada2 replied to basketballman's topic in General Q & A
but .... it moved the windows so they are actually the same distance to the walls, where the original were not. so a possible improvement!! ..of course it could be the widows were off centre on purpose...chatGPT needs a list of things it changed, so one could evaluate if its suggestions are "better" maybe if you asked it . "Please list changes you made to walls and windows", it would actually tell you ...and the reason why..if you asked ...or maybe he needs to explicitly state, and please do not change window sizes or locations... -
" I think I'm done rendering in Chief .. "
SHCanada2 replied to basketballman's topic in General Q & A
geez, interior designers just got a whole lot more efficient ....or maybe just more work, as now there are a lot more possibilities -
I think I saw that in another post, put in the invisible walls, generate the roof, remove the walls. Thanks @glennwthis:: invisible room only needs to encroach on the large room as far as it meets the valleys on either side. are the tidbits on information that even if I was to do it once, I usually forget the next time. ...now when I search the forum I will sometimes search by my name to try and remember the ones I know I asked about but do not remember the answer!
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ok thanks, good to know its not available automatically. For this house I am actually using a roof baseline polyline (I saw a video by rene, and thought, wow that is a quick way to fix up the roof after the auto build is done), so I was really hoping as well, that somehow modifying the roof baseline polyline somehow would make the roof connect to the main roof. But no luck ...so far
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I think all I did was draw four walls then drew the entry, then changed the ceiling height on the entry. set the gables.
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I want the ceiling height to be different though and still want it to be automatic. Not possible maybe...