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Everything posted by kwhitt
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I've been looking to solve this one for a while. When I have heavy frieze/shadow board moldings, the eve ends of my roof are never correct unless they die into a return wall. When they hang over a bit, it's a problem - see attached. I have tried adding extra breaks and return the moldings beyond the return wall without any luck. Lately, I've been removing the moldings and adding my own. Is there a way to go about this without all the manual work? Thanks. The use of an invisible wall just occurred to me and will try that next, but thought I'd ask the experts. If I pull the roof away from the wall a bit, it seems to work okay, but that has its own problems such as gaps in the wall - last image.
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I've been using transform/replicate with good results. Thanks for the input.
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Glenn - evidently it does. It just rotates in the wrong direction. Here's the training video that put me onto this technique: https://www.chiefarchitect.com/videos/watch/302/multiple-copy.html.
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Mark - that's brilliant. It does indeed work and fixes all the problems with my roof. I appreciate you looking at the file. Thanks, Kevin
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Thanks Glenn. I could only find one point in the plan I posted. Anyway, I cleared all and started again. It still won't work with multiple copy. As Eric demonstrated, transform/replicate works fine.
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Thank you Eric. This will have to do. I was hoping Chief had a setting like "Stops at Floor Platform" or "Ignore Roof". I have found some success manually pulling the walls down to the foundation level, but not sure how long that will stick. This still messes with the roof, but when I double click on one of the roof planes, it straightens itself out.
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Thanks Mark. Yes, that's what Eric suggested above and is probably what I'll do. Any idea on how to prevent the lower level walls from reaching the roof? I am stuck with the offset foundation and 1st floor walls...
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I was using the multiple copy tool as outlined in this video: https://www.chiefarchitect.com/videos/watch/302/multiple-copy.html. The roof segments don't appear to work with multiple copy.
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Which is exactly what I stated in my original post and how the architect wants it. Is this type of construction possible in Chief?
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Thanks Eric. I will take your suggestion on making the siding part of the main layer and auto-build. Can you explain why the roof won't rotate around the marked point? Also, any idea why my lower walls are telegraphing up to the roof?
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First of all, I want the roof baseline to be on the exterior of the finished siding material - not the framing layer. Is there a way to do this with auto-roof? Secondly, the roof segments aren't positioned the way I want them around the origin although I realize I can group select and rotate them as needed.
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Here's the file, if helpful. CHF_REDACTED_Drive_08-08-20.zip
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I've got to draw a curved roof manually. When I try multiple copy using rotate/resize about current point, the array goes in the wrong direction. Is there an easier way to do this? Unfortunately, I saved the one curved roof for last and don't want to destroy the others that I've finished, so don't want to use auto-roof. When I've tried, the results aren't what I want anyway. Ideas? Also, I'm having an issue where the foundation walls are ballooning up into my first and second floors at the corners - see images attached. The 1st floor walls are a different thickness than the 2nd floor broken by a wall cap. The foundation walls are also thicker than the 1st floor walls. Is there a setting I can use to prevent this? There's a mess at every outside corner. Thanks, Kevin
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Mark - will do. Thanks for all your input on this. Kevin
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Steve - thanks for the video. I'm glad to know it can be verified.
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Please let me know your conclusions. I am being forced to leave my computer to go out to eat!
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@DzinEye Another thing I've noticed is that when you rotate a material 90° as I do to texture the bullnose, you cannot rely on horizontal and vertical offsets. It's a complete guessing game where the grout lines will fall. That is the reason I created the same backsplash texture with a rotated version, so that I didn't have to count on Chief to do it. I swear I never had these problems in X11 - worked beautifully every time and I was able to place my grout joints exactly where I needed them.
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You're right. It's not something you can reproduce all the time - no consistency. This has been giving me a fit for a while now. Maybe I should send this to Chief.
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Mark. Yes, it's only the bullnose piece that keeps "jumping" around. I have seen this behavior for quite a while now. I do lots of custom showers and try to make the tiles center correctly as they'd be installed in reality. I waste more time trying to get everything aligned just so only to have it move. Thanks for taking a look. Kevin
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@DzinEye Are you saying you are unable to try as you can't load the texture? If so, please advise me on the proper way to export the entire file with texture links in tact. This is first time I've done and used "back up entire plan".
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Did you try as I instructed above by simply opening it by double-clicking and hitting "okay" or "cancel". If so, what were your results?
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@DzinEye @SNestor Not sure I did this correctly. Please let me know if you're able to load the materials. I threw away all, but the backsplash textures. Kevin New folder.zip
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You're right. Forgot about that. I will export again, but will probably be over file size limit. Thanks.
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@SNestor @DzinEye Finally! Here is the zipped file. Instructions above in an earlier post. Thanks for taking a look! Kevin CHF_REDACTED 08-07-20_PROPOSED.zip
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I'll have to work on the file AGAIN. Hate this file size limit. I spend more time purging files in order to upload. I have it at 13mb, but now telling me the limit is 10mb. Please stand by. Don't know that I've seen this message before...