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Posts posted by buzzsaw204
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been Using the base model Mac Studio M1 since its debut.
been excellent for CA14 and now CA16. looking forward to getting the next update M4 next summer.
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23 minutes ago, Renerabbitt said:
@buzzsaw204 please provide a plan file. I can't diagnose what that polyline is or what layer its on and if its just a polyline or a polyline based object. It looks like you have a polyline based object below your terrain perimeter which you are selecting and is likely on another layer
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6 minutes ago, Renerabbitt said:
Im not sure I know what you are referring to. To my knowledge there is no temporary line length unless possibly you are using a polyline label. in which case that's the polylines,labels text style.
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7 hours ago, glennw said:
....colors for different framing types.
YES, i was hoping theres that setting.
The floor Joist can be filled separate from the headers & trimmers of opening. like yo can for the beams.
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36 minutes ago, glennw said:
....a different Roof Group.
what is Roof Group?? never heard that, and how to set to it
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12 minutes ago, DRAWZILLA said:
Did you uncheck merge co-linear walls before breaking the walls and setting the pitch. It should be 3 separate walls. works for me
yes, did that. still not.
heres the plan.....
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19 minutes ago, DRAWZILLA said:
yes, you can set each wall to different pitch.
But when you auto generate the roof, the opposite side steel takes the pitch of the main roof.
Even if you break the wall, and assigned it a different pitch.
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hi,
Back in ver. X15, the layering for Auto Detail was placed in separate "CAD, Default" layer. which was great because I could change the line type to a thinner Line to print.
Now in X16, the layering for Auto Detail was placed in same layer as the wall of its placing in "Wall, Normal" , "Wall, Foundation" layer. which takes the same line weigh that I can't change.
Is there a setting for Auto Detail, I can change the layering back to X15 method.
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49 minutes ago, Jonathan3891 said:
....
This is currently working for what I wanted to achieve but I'm wondering if there is a better way to accomplish that might be easier.
I've always been frustrated on this topic as well... I wish there was a way to set a global scale and output size, and you can free to adjust the drawing scale.
Same with me, I work on a smaller projects and sometime my drawing scale can be more obscure, 5/32" or 3/16" just so I can fit on my 11x17 pper that is my standard.
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3 hours ago, Electromen said:
I'm using the same .Plan file and also tried a new project created in X16. The Physically Base Rendering is considerable slower.
Video Card is Nvidea 4080. Anyone else notice this?
yes, much more choppy. hope thats resolved in Full release.
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20 minutes ago, TeaTime said:
....you just use it.
thank you!
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6 minutes ago, TeaTime said:
You never drag items from the library. I'm pretty sure you just select it in the library and Draw a wall out as you normally would.
it would have to exist in the Plan for you to use it.
if it's not....then you would need to Create/make a new OR import it, so that you have it, to able to use it.
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Mac Studio
in General Q & A
Posted
YES, for sure. wait for the next generation Max Studio with the M4 chip!!
my M1 is great. up until X15 it was absolutely perfect machine. but it's a bit slower already running the current X16.