Mark3D

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Posts posted by Mark3D

  1. Compress it or zip, it does not seem to be a big file. or another thing to try i find furniture can make a large file, so save as then delete things that are making it a large file

    Also show chief version

  2. I had play with your model its rough but the basic shape is there you will need to get it more accurate, hopefully you can continue from that, as for the terrain i got rid of over lapping height data see if you can follow on from there to get it better. I made your terrian data standout it helps when trouble shooting terrain problems you should be able to see any overlapping height data issues. 

     

     

     

    Fox.zip

  3. This does not relate to your question but these new features shown in this video I think would be very useful to the type of work you do

     

  4. 11 minutes ago, mtldesigns said:

    I'm with Perry here.  I have a .plan and .layout file, all under a project folder on One Drive, files dragged and dropped to a Google Drive and Dropbox for a backup at certain stages of the project.  Easy peasy..

     

    So is this PM addition, an option where we don't have to use it?

     

    I hadn't seen much of X17 besides the vids and comments, not a beta user here.  And I understand some peeps might like the PM stuff, but I'm looking for more bread and butter in these upgrades not just a different bread box to store it.  That's what I am excited to see..  Did we fix stair issues, pony and railing walls issues, dimensioning options, basically most of the suggested items this past year.   Honestly, I don't recall anyone suggesting a project management system, or I just missed it.  

     

    My $0.05 because two pennies are more than a dime. 

    You can turn it off in preferences also it ask when you install if you want to use it

  5. 1 hour ago, decorators3 said:

    ,, don't mean to sound like a %&%&% but define TNR  and Z direction???? 

    Transform replicate tool most items have that tool in there tool bar and z is up and down in 3d space  check it out it can be a precise way to move things

  6. 13 hours ago, DBCooper said:

    Well technically, George didn't ask about code.  He only asked why his landings didn't pick up the stair settings.  Mark gave him the right answer.

     

    Apparently, Chief doesn't like having landings stacked on top of each other.  It only likes landings butted up to each other.  See the picture below showing stacked landings vs. butted landings.  It would be nice if stacked landings worked automatically but you probably need to send Chief a feature request if you want that to change.

     

     

    image.thumb.png.6fe168c2cc1b79e55cec6b227b1f68c2.png

     

    Yours are attacked as shown in this post

  7. 3 hours ago, gelbuilding said:

    Thanks Mark,

     

    Strugging to create the stairs o/a length of 4569mm long x 3040mm high.

     

     

     

    image.png

    I don’t know make sure your open below room is correct and that have not changed the height setting in stair dialog

  8. 1 hour ago, gelbuilding said:

    Hi Mark,

    Thank you for your help. I have a few questions regarding the stair:

    1. If the landings are aligned, will the stairs function as a single unit, with the winder overhang automatically adjusting to the stair configuration?
    2. How can I ensure the top of the stairs aligns with the top of the wall and integrates seamlessly into the room, 

     

    Below, winders built in Australia.

     

    image.thumb.png.ee72cd4975be949a36b4d5798a405efa.png

    1. yes see my file i just adjusted the landings and then all worked

    2. They should unless you have changed the stairs automatic setting but i think more information is needed as to your exact problem like screen shot or the file also with this question i am not a expert with stairs someone else may have a better reply

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