johnny Posted January 27, 2016 Share Posted January 27, 2016 Is there a way to fill the doorway area between 2 rooms with different fills applied? Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 27, 2016 Share Posted January 27, 2016 Yep. Create a break in your room polyline and drag it over into the door... 1 Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 27, 2016 Share Posted January 27, 2016 If your fill was created just using the room dbx, I'm not sure of another way other than creating another polyline for each individual door. What specifically is your goal with the particular details you're drawing up? Just in case there might be a possibility to use a different method. 1 Link to comment Share on other sites More sharing options...
Joe_Carrick Posted January 27, 2016 Share Posted January 27, 2016 Create a Room Polyline and use that for the Fill. Break it at the door edges and drag that segment into the door opening. Move the Room Polyline to the "Back Group". BTW, as long as the Room Polyline is the "Back Group" you don't even need to break it at the door - just drag that side to the opposite side of the wall. 1 Link to comment Share on other sites More sharing options...
johnny Posted January 27, 2016 Author Share Posted January 27, 2016 If your fill was created just using the room dbx, I'm not sure of another way other than creating another polyline for each individual door. What specifically is your goal with the particular details you're drawing up? Just in case there might be a possibility to use a different method. I often shade spaces showing existing (untouched) vs rooms that have changes (or additions). So to be clear, in your answer I need to make a room poly from the selection and then break? Otherwise I can't seem to break the "room definition" - unless I am doing it wrong. Link to comment Share on other sites More sharing options...
johnny Posted January 27, 2016 Author Share Posted January 27, 2016 Create a Room Polyline and use that for the Fill. Break it at the door edges and drag that segment into the door opening. Move the Room Polyline to the "Back Group". BTW, as long as the Room Polyline is the "Back Group" you don't even need to break it at the door - just drag that side to the opposite side of the wall. rgr...so I do need to make a poly 1st? Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 27, 2016 Share Posted January 27, 2016 rgr...so I do need to make a poly 1st? Yes. That is correct. Just in case you (or anyone else reading this) don't realize it though...there's a "Make Room Polyline tool in the edit toolbar that makes this very quick and easy. 1 Link to comment Share on other sites More sharing options...
johnny Posted January 27, 2016 Author Share Posted January 27, 2016 thanks guys. Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 28, 2016 Share Posted January 28, 2016 thanks guys. You betcha. Link to comment Share on other sites More sharing options...
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