GANGED ELECTRICAL SWITCHES


mtldesigns
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Ok I thought I was seeing things... or saw things IDK.  I opened a plan I last opened and saved in x16, and my switches are "ganged" as a block.  I like this, but how did this happen?  I know I didn't do it on purpose..  and if its a X17 thing, why are the models I am working in 17 not doing this?  I don't see any setting for this kind of thing.

 

 

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Howdy!

 

We changed the way Ganged Electrical works in X17. In previous versions, these blocks were created automatically when switches/outlets were within 9" of each other. Now, these blocks get created as the result of multi-selecting the Electrical objects and clicking the "Make Ganged Electrical Block" action on your edit toolbar.

 

When you load in an X16 plan that has the old Ganged Electrical, we automatically convert them to the new version. This is the only time the new Ganged Blocks are created automatically.

 

Hope this helps!

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12 hours ago, mtldesigns said:

More of a follow up on your response Connor, and its more of just a curiosity thing.  Why in 16 does it do this automatically, but not 17?

That solution was the result of trying to solve a lot of problems that the old Ganged Electrical had, and to unify this block alongside our other block types in the software.

 

The automatic behavior had a lot of issues in older versions, the most important being that a new object was never created as a result. The individual Electrical objects stayed individual, and we just rendered them differently in 3D. This made them inaccurate in Plan View, difficult to move around, and it didn't provide us with a lot of flexibility for improving ganged blocks in the future.

 

By making ganging electrical an explicit action, we provide a similar interface to our other blocked objects (Architectural Blocks, Mulled Units, etc.). This, in turn, allowed us to create an entirely new object where we can now provide specific controls and features, just for the ganged block.

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I like the new way in X17 better even though it is not automatic.

 

- in X16, you couldn't get switches close without them making a gang.

- In X16, the edit box was off when you selected a switch in a camera view and you couldn't control where the switch was actually placed.

- In x17, you can control how the switches display in plan view better with the new controls over the spacing as well as displaying the wall plate.

- In X17, you can change the 3D alignment which can help if the gang is going to be near a wall end or something else that the plan display will collide with .

- In X17, you can now put a gang on a cabinet side.

 

 

 

 

Edited by DBCooper
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