Rich_Winsor Posted August 1, 2022 Share Posted August 1, 2022 Is there a way that I am unaware of to ameliorate the unfortunate way that the texture on radiused corners on countertops render? Changing the radius (not really a viable option) doesn't help nor does using Global Symbol Mapping. Link to comment Share on other sites More sharing options...
Rich_Winsor Posted August 3, 2022 Author Share Posted August 3, 2022 Well, 49 views and no responses. I guess I can take that as a no. Guess I'll just have to drag my image into PSP and do some clean up. There's not much one can't do with the Clone Brush tool. Link to comment Share on other sites More sharing options...
Chopsaw Posted August 3, 2022 Share Posted August 3, 2022 1 hour ago, Rich_Winsor said: I guess I can take that as a no. I would not take it as a simple no. Perhaps send that to tech support. Did you try applying a molding manually to see if the same thing happens ? Link to comment Share on other sites More sharing options...
Chopsaw Posted August 3, 2022 Share Posted August 3, 2022 Rich, Manually apply the molding but first convert your curves to polylines so you can reduce the number of segments and perhaps it will meet your requirements. 1 Link to comment Share on other sites More sharing options...
Renerabbitt Posted August 3, 2022 Share Posted August 3, 2022 @Chopsawand @Rich_Winsor add a lil comment in this suggestion for me what you’re hoping for is Cupid UV mapping. also, Rich, I know you’re retired and out of the game so I’ll help you… we left bullnose behind in 1990 ;P Link to comment Share on other sites More sharing options...
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