duckbill4375 Posted February 26, 2022 Share Posted February 26, 2022 See the rendering below. When I Physically Base Render, you cannot see inside the house thru most of the windows. If there is light coming in the room from another window you can then see in that room. Other wise the glass on the windows just show a reflection. If I make a window a Pass-Thru with no glass you can see in the room in a Physically Base Render. What am I doing wrong? It must have something to do with the property of the glass. I checked the property and the glass is transparent. Bob Link to comment Share on other sites More sharing options...
scottharris Posted February 27, 2022 Share Posted February 27, 2022 The Physically Base Rendering requires lights to be on. Be sure to have lights near your windows and set the number of lights in the render camera that it uses to a high number. This video may help: https://www.chiefarchitect.com/videos/watch/6155/clay-rendering-real-time-ray-tracing.html?playlist=102 Link to comment Share on other sites More sharing options...
duckbill4375 Posted February 27, 2022 Author Share Posted February 27, 2022 Hello Scott, I did have lights on just inside the windows. Any other ideas. Thank you, Bob Link to comment Share on other sites More sharing options...
ericepv Posted February 27, 2022 Share Posted February 27, 2022 Without seeing your plan, I'd say it's because glass is reflective and the amount of reflection will depend on the lighting inside and also the angle of the sun setting. Take it easy on the ambient light settings as well, too much makes a scene look flat. Link to comment Share on other sites More sharing options...
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