I just bought a new LG 32" 4K monitor and found my PBR render speed was slower than on my 27 Inch monitor. I discovered that the size of the window affects the render and denoise speed. With the window size the same on each monitor the speed is equal. If I shrink the window size to about 8" of render display the time to render and denoise is almost instantaneous. If I have the window full size on the 32" display the time goes up to about 9 seconds to finish rendering and denoise. I now know that if I'm just looking around to see what the model looks like a smaller window will speed up the process greatly. I hope this helps to understand how the render speed works.
I've already reached out to Chief about this issue, but I was curious if I was the only one who is experiencing it.
I've during a PBR when doing an interior Physics Based Render, the plant image files You can see through windows for exterior landscaping disappear. Even though they are active. Additionally doing exterior PBRs the plant files don't appear to be casing a shadow. If I run a normal retrace everything works fine. Plant files show up and plant files create shadows in normal raytracer.
In my examples (no where near complete) you can see what I'm referring to.
Am I the only one?
Vector View Interior
Normal Raytracer Exterior
I am having issues getting any PBR to send to layout and then export to PDF clearly. It will get pretty close to clear when I am in the camera view itself, but it will not resolve fully when sent to layout or exported to PDF. This is still a new feature for me and am trying to figure it out, so this last step really has me stumped. Not sure if it is my computer (also having the lovely crashing issue on a regular basis, but that is another topic altogether). I cannot load the plan file I am currently having an issue with as it is a client file (I understand this is not helpful), but here is an image of what I am getting. Any ideas of where to start are greatly appreciated.
AMD Radeon RX 6700XT