windows and treatments reference wrong floors


rockyshepheard
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I stupidly creates of windows and related treatments not looking to see what floor I am on. (I place them in 3D usually).
I might be on floor 1 and place a window on floor 2 wall and vice versa. The consequence is these jump all over when seemingly unrelated objects are manipulated.

I need to correct these. Is there a way to 
select a window
find out what floor it is referenced to
If good leave alone
If wrong floor select correct floor
?

shit.plan

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