Kbird1 Posted March 24, 2019 Share Posted March 24, 2019 I am not sure if this is new to X11? , but while doing the initial "build" I usually have Backdrops Off in my Defaults , but now that I want to render a few views for the Client and make a 3D Viewer File I don't seem to be able to re-enable Backdrops for the Existing Views I already have setup. If I shoot the same View with a new Camera , with Backdrops on in Techniques and assigned in the camera view, they work as expected..... may have always been this way and I have just not run into it before? It's just going to be more work to redo all the cameras, so I can show the Forest behind the house is all.....I am having to use a Backdrop instead, as the Forest I "Planted" from the Library , I think is what is causing the 3D Viewer App to crash with an out of memory error, when switching to STD View. -- On a side note -- are there any techniques to re-scale the backdrop Images ? the always seem out of proportion , and are usually too large to look realistic , at least to me... Thanks. M. Link to comment Share on other sites More sharing options...
Chopsaw Posted March 24, 2019 Share Posted March 24, 2019 Mick, I have not loaded the full version yet but it seems to work fine in the public beta version to go to "Edit Active Camera" > Backdrop just as in X10. Yes a whole bunch of 3D plants or trees would cause a problem for the 3D viewer. Backdrops need to be plan specific for the best results. I often take an actual site photo and if the scale is a little off create my own p-solid backdrop and apply the image as a stretch to fit material so it can be just right. Adjust the size or tweak the angles as necessary. Link to comment Share on other sites More sharing options...
Kbird1 Posted March 24, 2019 Author Share Posted March 24, 2019 4 minutes ago, Chopsaw said: Mick, I have not loaded the full version yet but it seems to work fine in the public beta version to go to "Edit Active Camera" > Backdrop just as in X10. Yes a whole bunch of 3D plants or trees would cause a problem for the 3D viewer. Backdrops need to be plan specific for the best results. I often take an actual site photo and if the scale is a little off create my own p-solid backdrop and apply the image as a stretch to fit material so it can be just right. Adjust the size or tweak the angles as necessary. I'll keep fiddling , I must be missing something as I am sure this didn't happen in X10..... I tried a "BillBoard" but it too looked wrong , but may have been okay for a few interior shots with it just showing through the Windows , I'll have to have a play with the stretch to Fit on a PSolid , but in this case the House is on a 4 Acre Lot , mostly wooded. M. Link to comment Share on other sites More sharing options...
Kbird1 Posted March 24, 2019 Author Share Posted March 24, 2019 26 minutes ago, Kbird1 said: I'll keep fiddling , I must be missing something Well it seems that along with changing the Render Technique Defaults, I also had to Open every View and then Open Techniques off the Toolbar Too and reset the Backdrop to ON for STD and Vector Views for each Camera. ( ie the Defaults are not updated to existing Cameras. ) M. Link to comment Share on other sites More sharing options...
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