rlackore

Members
  • Posts

    3036
  • Joined

  • Last visited

Posts posted by rlackore

  1. The only time I've seen that error is when there aren't enough objects in the scene and the engine takes a poop. Maybe try adding some objects just behind the camera. Or, upload the plan file so we can take a look.

  2. 23 minutes ago, builtright3 said:

    Are you referring to the "Wall Type Definition Box"? If you are, there is nothing in there with the 35 weight that I see under walls main layer.

     

    Yes. Within the dbx, if you set the Selected Wall Layer Line to a Line Weight value of "By Layer", then the line weight in the Layer Set will control:

     

    walldbx.thumb.PNG.f46d8d92d68bce60535f5264b2daaf27.PNG

  3. 43 minutes ago, builtright3 said:

    So, I know that when I select walls main layer that it shows only the main layer. What I don't know is what is the difference between the line weight from the normal wall to the main layers only? When I change the weight number to the main layer only it doesn't seem to effect anything.

     

    Capture.thumb.PNG.2b23221dfedcd00a98b44b6ac47e37c3.PNG

     

    Remember that line weights can also be defined in the wall definition dbx: either "bylayer", or something custom. I'd check the wall definition.

  4. I believe the key may be to turn off Stretch to Fit in the Material Definition. Here is a terrain with hills and a valley, and a rectangular terrain feature with an applied material that uses an aerial view as the texture. The texture is sized to the same dimensions of the terrain feature:

    64118516_terrain1.thumb.JPG.13bfd1414c9fdb43c1e099d0b024acbb.JPG

     

    As soon as you check Stretch to Fit, the wonkiness occurs:

    1841199296_terrain2.thumb.JPG.d1ebc76eacc1efeb5291da59dfeb29b1.JPG

     

  5. 9 hours ago, Ridge_Runner said:

    @rlackoreAre you guys using these much, Robert?

     

    It depends on the situation. They work well for deck posts that are reasonably spaced apart and away from the foundation or other structure - they don't work well in tight quarters due to the large installation diameter of the drive pins. And not all contractors around here are familiar with the product, or willing to purchase an electric drive hammer for the job. Sometimes a poured pier is still the answer. But in the right circumstances, yes, we specify them.

  6. I'm using TwinMotion when I need to produce higher-end renderings. This is a screen porch addition modeled in Chief with lights and vegetation from TwinMotion. It's not photorealistic, but it's significantly faster and better than a Chief raytrace. These particular examples use TwinMotion's Light Line filter (there are several available "artistic" filters):

     

    1809815461_Image5-Exterioreastside.thumb.png.944626b234b28335eade932e1987817d.png1122763726_Image8-BreezewaylookingintoPorchatnight.thumb.png.867f26a394e1d428d59a8877940f688b.png

     

  7. Separate dwelling units always need some level of fire-resistive construction to demise the two occupancies. In Wisconsin we can achieve horizontal separation for a two-family occupancy with:

    1. One layer of 5/8" Type-X on the ceiling.

    2. One layer of 5/8" Type-X to protect any supporting floor beams and columns.

    3. Appropriate draftstopping and firestopping at vertical penetrations.

    4. 90-minute dampers at HVAC ductwork penetrations (this is a PITA in a retrofit).

     

    A common issue for this type of conversion is when a single HVAC system supplies both units; tenants share the same air, and the same odors, even if the units are on separate heating/cooling zones.