SHCanada2

Members
  • Posts

    1081
  • Joined

  • Last visited

Posts posted by SHCanada2

  1. 3 hours ago, DBCooper said:

    - getting the "doorways" where the ramps meet the decks is even more of a pain.  In order to get them wide enough, you need to drag the openings much wider until it snaps into the corner and every time you touch the ramp it resets them

    I'm not sure I understand this, when I try and drag the opening wider it just snaps back. attached

     

    However, moving all the railings out -1.75, instead of the ballusters and rails which I was doing previously, got it a lot closer to what you have, just the top of the inside post is screwed up:

    image.thumb.png.cbe4c77fa3833c0fab9510162bad3784.png

     

    but this is good enough

     

    thanks

     

  2. one post left to move to the outside.

     

    Currently it is the deck doorway wall's post so I cant offset it, but when I set that doorway wall to no newel post, there is then no post from the intersecting two ramps.

     

    any ideas?

     

    doorway newel post enabled::

     

    image.thumb.png.eab97b01b8a1137fc613b379100495a1.png

     

    uncheck newel post for the railing doorway wall

     

    image.thumb.png.5e57d5e514e332a18c7b21d23ed8de50.png

     

  3. i tried out the plan footprint but found too many limitations (for instance I have to show eaveline on site plans and the plan footprint does not show this. Yes, one can concentric make a polyline, but with different overhang depths, this is a pain) Cantilevers do not show, front landings, decks do not show).But I will concur the terrain tools leave something to be desired.  One would think it would be simple to create a even sloping grade next to a foundation, and different elevation points along the property lines. but it is not that simple that I have found. I inevitably draw a grade line on an elevation. For the site plan I have a reference view of the roofs and the main floor plan plus the CAD lines for the property line. Then I dimension setbacks to that CAD line

  4. there is a setting to adjust the model in google earth vertically as I had a basement in the model. it took me awhile to find it, and now I do not remember. so if you are wondering why it might be floating, look for the setting.

     

    The only real issue was it was hard to get a street view of the model, as google earth uses the satellite, not streetview.

     

    But a birds eye view looked good. I also had trouble cropping trees where the building went, never did get that figured out

     

  5. is this what you want:

    image.thumb.png.dfdbcf042d6b827fadc6d2d1f0d1faa2.png

     

     

     

    It looks like an exterior style pallet tool, where the "creativity" slider starts to change more things, and uses key words to determine what to change.

     

    I do like the what if functionality, not sure if he can save it as different versions of the model, as he shows them as bit maps.

     

    He also spends a fair amount of time waiting, and it looks like trial and error. What they should do is just batch 10 different options, so he can go have lunch and then come back and see ten different results

     

     

  6. 4 hours ago, BenPalmer said:

    As far as your random walls, I can't speak to that without seeing your process.  The only walls Chief creates automatically are attic walls (and island rooms).

     

    and walls with no roof above. This is typically seen on multiple storey structures if your exterior walls between floors do not align perfectly. Use the align up or align down buttons to ensure they are in alignment (the buttons only show if they are slightly (a few inches) out of alignment. This is the majority of weird walls that I get

    • Like 2
  7. the bushes by the front foundation look like they are dancing :) ...either the dog is singing a tune or the wind is whistling sweet melodies. Just need a good soundtrack :)

     

  8. please characterize "slow"

     

    I bought a new computer thinking things would be faster, but they are not really for opening up dialog boxes. I notice dialog boxes have a variable speed. sometimes they open quick, sometimes it takes a couple seconds. Ray tracing is faster with my new computer.

     

    I personally do not get the render errors anymore. They were originally caused by the video card driver. You should upgrade your driver to the latest if you have not yet already

     

     

    if you want post the plan and what is "slow" and I can try it out

     

    • Upvote 1
  9. you can zip the plan, that might help. I'm guessing (given that it looks like you have a basement) that your main house floor top is at 0" absolute elevation, and the floor is at least 12" thick(height), but your front porch is only a slab at 6"  thick, so you will have a difference of 6" or so.

     

    If you go into your porch room and lower the top elevation of the structure to eual the math of the difference between the main floor thickness and the slab thickness, then the heights should be the same (perhaps less the mudsill). but I would ask, is that actually what you want?

     

    typical main floor of a 9' ceiling house:

     

    image.thumb.png.4fd3284f2177f109970f14415dc75a0c.png

  10. I have a fairly complicated macro in a the window label, plus a macro in the polyline which does it all. the polyline sits in my template file on the elevation

     

    If CA could publish schedule totals to a macro it would greatly simply the macro...pretty please CA

     

    image.thumb.png.77dfbcdd24a28410a3b89abc22e7c6c2.png

  11. one thing to be careful of, the wall thermal_envelope_area does not work for walls which are partially below grade (i.e. basements). It is easier to draw a polyline on the elevation, and use its area.

     

    As well, if I remember correctly wall thermal_envelope_area  does not include rim joists, and excludes some other things. i.e. a 109.125 plate height times a 20' wall with no openings does not give 109.125 * 20 

  12. 12 hours ago, Doug_N said:

    I think the wall thickness shown is because of plumbing chases and an actual support wall.

    hmmm, I think there are too many weird things going on, including the hockey stick looking wall in the "room", closet in the hallway, closet walls on the left being thicker than the bedroom walls .....

     

    there looks to be 5 different thicknesses of walls on that plan, and thats not including the bathroom plumbing walls. It hten begs the quesrtion, how does one draw it in CA? would one change the closets to 2x4 walls, and then move the closets on the left all down, or simply increase the closets. I assume the latter, but then does one adjust the closet widths to the nearest inch, and leave one shorter if they are believed to be all the same. I would also assume that is what people do. But  maybe not ...

  13. On 6/18/2022 at 8:46 AM, ChefCadhla said:

     

    The camera and system have increased the accuracy and decreased the amount of time it takes for me to produce an as-built plan.

    I'm curious. Did you actually draw 3 or 4 different wall widths for the plan like the pdf? or do you guess at any support walls, and draw the others as 2x4

    image.thumb.png.a798380963f107e87a112c5e2ad9db26.png