SHCanada2
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Posts posted by SHCanada2
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NVM, its because the closet room still had the floor 10" higher
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probably need to post the plan. it looks like it is balloon framing. you should also just screenshot, rather than make people download a pdf to see the problem
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have you tried the "tool search"
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		57 minutes ago, Rookie65 said:
Manually drawn walls are not part of the foundation
neither are cabinets, but auto rebuild stays on for them, same with stairs, same with arch objects....
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adjust the sunlight, toggle the sunlight to on, then click move sun and sweep your mouse holding the left mouse down accross the screen
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i just did one yesterday. is the room a "garage".
attached garage walls here are typicallyy12" or so concrete above grade(plus below grade frost walls), so there always needs to be a cutout
I did have the room below on the foundation set to be a crawlspace...which did not work. Changed it to garage and it worked
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Polycam exports pdf, DXF, etc, which means you import into CA and then draw over the walls. or try and use the CAD to wall feature of CA.
Or are you asking if someone has imported polyucam's DAE or OBJ file and created plans from it?
or something else?
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		5 hours ago, Rookie65 said:
What does that have to do with interior walls in the basement?
Do a full set of house plans including interior walls in the basement, then the customer says, move this exterior wall, and that one, change the garage size, etc.
If auto rebuild stayed on and operated per the request above by jambruins (and myself), it would move the basement exterior walls, but leave the basement interior walls. Then I would go and adjust the interior walls to match the moved exterior found walls.
today CA truns off auto rebuild foundation when one draws interior walls in the basement, so instead I have to go put on the reference display, and move the exterior basement walls to match the main floor, and then use the align tool to make sure they really do match.
So the request is, unless I misinterpreted, is for CA to allow auto rebuild foundations to stay on when I draw interior walls in the basement, and, CA would move the foundation walls to match the main floor (just like it would do if I did not have any interior walls in the basement)
If I had no interior walls in the basement, then autorebuild foundation could stay on. That is dependency on interior walls
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i'll admit that is pretty slick, you even got the fruit on the counter!.
although I like the brightness of mine better. but I assume you just tell the app you are using to make yours brighter, and it does
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I would like it to autobuild, because if I make a change to the main floor exterior walls I then I have to go back and change the foundation.
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I think it depends on what the customer wants. I use a camera on layout, which means I can make changes or different versions of plans without having to do anything. If I had to constantly make screenshots or image files and run them through a 3rd party app, it would make me go a little crazy. I really only adjust backdrop intensity, sun intensity, sun location, manual exposure and brightness. And I will add in or move pot lights. But interior rendering is not my business, plans are my business, and the rendering, even if it is basic, sets me apart.
So if one is providing rendering for more of a "this is what that plan will look like" reason, my thoughts are it does quite well with just those 5 adjustments. The one I did a couple weeks ago is below: sure the bookcase is not filled and there are no basket of apples on the coffee table, but it conveys the space, furniture placement, colors.
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		6 hours ago, bkjernis said:
How do I improve this image? How do I add the necessary area lights to improve it?
easiest is to change your exposure to manual and adjust it, adjusting brightness can also help
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I'm not at my CA computer, but I assume you have terrain regions on that side as it is sloping down? looks like you need to adjust it to be next to the building.
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I've seen them through the roof plane in 3D if the layer is on
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I put in a suggestion awhile ago. Please also put one in to up the support
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yes that worked, thanks Robert
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The roof plane edge will not follow the dimension I give it, it goes back to either what looks like the exterior of the cladding (the walls have 1" exterior foam) or it allow me to move the roof plane into the attcic.
The problem is I have to specify to the stud for the truss guys. So I created a little jog on the eave.
IS there a trick here? Even if I could move the roof plane to the stud, then the exterior render shows the framing as the roof then cuts the siding and 1" insulation off the elevation view.
Even if I use the cntrl key it will not place the edge at 18".
maybe because there is an attic wall there?
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		4 hours ago, Ringos said:
I liked the ease of using the wall hatching tool, but I don't see there is a way to leave the hatching and remove the wall.
never tried that
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		2 minutes ago, Ringos said:
Are you just using cad box with hatching then instead of the wall hatch tool?
exactly. I pick which one to use depending on it it matters if there is still a "wall" there or not. For the wall hatching tool, if you want only part of the wall, you have to break up the wall, just as aa FYI
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		2 hours ago, Ringos said:
SHCanada. When you hatch over a wall, it is not removed, right? So it still shows up on elevations and renderings?
I remove the wall or portion thereof if I am going to render(sometimes it is just a wall in a closet or bathroom or in a hall, which may not get rendered, so the wall does not need actually be removed), and just leave the hatched polyline on the plan view. I dont do as built renders, only proposed.
Below is walls cut back, and pline left in its place, as there were renders showing the dining from the kitchen
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for complicated ones, that is what I do.
For just removing a wall, I hatch a polyline over the wall and note it as being removed
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You cannot buy a used key. You can rent the software on a monthly basis if the trial limitations are ňot working for you. Although you might want to CA as I assume most here do not have a trial to verify the limitation with you
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Can't get back-to-back base cabinets to line up for kitchen island
in General Q & A
Posted
i run into this all the time. I use center object like db says, in both directions. I start with one cabinet for the first top row, then the next cabinet on the lower row, move the this unit it bumps up to the one above, then center it on the one above. then add another cabinet to top row, move it unit it bumps to the first cabinet, then center on the the first cabinet.
rinse repeat
or you can probably use the multiple copy tool once you have the first two set