mtldesigns

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Posts posted by mtldesigns

  1. Glad somebody else uses sheet notes.  I love these things, rids so much clutter.  I use them for my elevations and electrical plans too.  However, to answer your question, I have not found a way, but I also haven't had the list you've had either.  Would be a good thing to find out.  I am not a custom macro guy, many on here are though.  I wonder if a macro could be written for this? 

  2. @tinadelllic

     

    Sounds like a lot of work actually.  So you have the terrain all modeled the way you want it, but it needs to move 3'?  Is there too much just trying to pick the terrain objects wo the house and then move?  

     

    Like I was trying to say earlier, when I do have a terrain design that isn't typical and needs attention, I just model it next to the house in the same model, get the perimeters, contours, elevations lines or regions all in place, then just slide over to the correct location with the house.

  3.  

    1 hour ago, Adrean said:

    Can you guess what it is?

    Material Regions would have been my guess and I was right.. :).  I am not to familiar with this in the real world, but it looks very clean.  The gap between the trim section and the drywall, is that typical?  How do you keep the drywall squared off and smooth like what is shown.. (talking in the real world)?  Does look cool though..  

    • Like 2
  4. 18 minutes ago, tinadelllic said:

    which should I move - the building (with decks) or the terrain

    Hi Tina,  Great question, and the cases I have had to do the same thing (about 20% of the time actually), I move the terrain.  Esp. since most of the houses are too far along that I don't want to miss not picking something or if a layer is locked by chance.  But, again, most of my terrains aren't to crazy so it easier to pick that to move than the complete home.   When I have had this come up, I actually do the terrain to the side, so I can grab the whole thing, and move in a X and Y distance.  

    Others I'm sure will have there way of doing it too.  

  5. On 3/9/2024 at 11:38 AM, GeneDavis said:

    header framing over a corner window

    Very Interesting..

     

    The house I am doing is a single story, with a roof truss system, and in a high wind load area (half mile from the gulf). Panama Beach FL

     

    I need to watch more form this content.  Def detailed in the video.  

     

    Thanks Gene

  6. 9 hours ago, solver said:

     

    Show us your idea of a corner window

    Hey gents..  I guess I didn't phrase my question correctly.  I know what a corner window is, and I have it in the model already, just like that link shows.  My question is how do I frame it, in a detail (more curious how one frames these esp. at the corner.  And in the real world, is this a one unit fixture, and if so, should my schedule have this as one window.. because right now its shows as two.  

  7. A couple of questions on this actually.  First question, can these only be fixed, I am assuming so.  2nd, should this be considered one unit, the schedule calls out two.  3rd, how is this framed?  Any help on this would be greatly appreciated.

  8. I was under the impression, that if we have active SSA, and monies are taken out monthly, that all catalogs via Chief were free?

     

    I am looking at a couple right now that are not..  is it because they are for Home Designer series?  If so, why can't they be used in Premier?

    3D Plants - Trees

    3D Plants - Shrubs

    just to name a few..

     

     

  9. 1 hour ago, pshelander said:

    It would be so nice to be able to just choose them from the library

    Hi there..

    Not sure if this helps, but there is a bonus catalog of decorator switches and outlets..

    Its called 'MEP No.3 Decorator Switches and Outlets", they also have a "MEP No. 6 Specialty Electrical"..  check them out, maybe it has what you need.

     

  10. 4 minutes ago, solver said:

    check out the settings

    ugh...  I was looking on every tab for a molding setting, and in the room dbx.. and its right there under options, "Ignore Room Moldings".  SMH.

     

    Time for another coffee and to clean my glasses.

     

    Thanks Eric.  

    • Like 1
  11. I am adding a soffit over a kitchen island that will have rope lighting.  I do not want molding here, but I do want molding on the wall to ceiling at the rest of the room.  How do I turn off molding just at the soffit??

     

    Thanks,

    WITH MOLDING.png

    WITHOUT MOLDING.jpg

  12. 5 hours ago, winterdd said:

    I could not for the life of me grasp it haha

    Haha..  I use it everyday at day job, AutoCAD Plant 3D.  Almost daily I am pulling drawings, done in the old fashion, where they scaled the items, dims and text. PITB.  

     

    I guess I should clarify too, that in Chief, you do everting in the model, all 1 to 1. That means the model, dimensioning, text, etc.  Then bring to a layout view as Mick mentions above.  In Paper space, the modeled item is in model space brought to a drawing with a scaled viewport.. all the dims, text, etc would be in PS (not the model). 

  13. 6 hours ago, DBCooper said:

    You should draw your plot plan at full scale and then just scale the view when you send it to your layout.  Same for cad details.

    As Cooper mentions and I want to reiterate, You should draw EVERYTHING to full scale, even your cad details.  

     

    Paper space mentality!

     

    • Like 1
  14. @glennw

    @yusuf-333

     

    Hey gents..  a quick question on these spirals staircases.  

     

    I am just using the normal stairs, nothing fancy on the rails, etc..  however, its giving this "bumpout" when I get near the second floor deck.  How to I get this to NOT do this?  

     

    I has to be a setting because the one I copied inward, does not do this.  

    spiral 2.jpg

    spiral 3.png

    spiral 1.jpg

  15. 1 hour ago, KirillP said:

    Happy New Year!

    I am no expert on this, not even close..  I too have struggled with rooms that should be bright as day but look dark, like yours.  My observations are this:

    • Why does the rope light look like its hanging at door height?  Causing that shadow line, I assume, because the light is facing down.
    • All the can lights appear to be in the soffit and none in the actual ceiling?  Lights aim down, meaning the main ceiling will look dark.
      • move some of the 18 to the ceiling.  I think 18 is way to many.
    • Is this a  PBRT?
    • I set my lights at 2850 lums max in this situation..  just to get a descent camera view.
    • I have my samples set at 500.  With your machine, it shouldn't take long either.  My denoise is checked and I max out the brightness to 100.00.  All done in the render technique Options DBR.

     

    Hope this helps some, and I hope the PBRT pros chime in too..  I'd like to know myse;f.

  16. 7 hours ago, Chrisb222 said:

     

    Hope this helps explain what's going on under the hood

     

     

    7 hours ago, Chrisb222 said:

    They may be 24' 8.52198701889" apart.

    It explains it, and makes sense..  but I AM so anal and OCD and have a machinery design background (Autodesk Inventor), the 24' 8.52198701889" would absolutely drive me crazy (unless tolerance wise that is what it is supposed to be)..  lol.  That would be a nice 24' 8.5000000000" even.  And that's probably why I hadn't seen this issues before, because even though I use snaps my grid is turned off.   And most homes are not right at 0,0 either if I was to check.  

     

     

     

  17. 7 hours ago, DBCooper said:

    which is probably why someone downvoted Gary's suggestion

    @Garybills  BTW Gary, I did NOT downvote you, I never do.  We are to lift one another and learn, like I learned myself with this issue.  I actually have my defaults at 1/8" myself (like you mentioned to do), but when I saw the distance was true, but the dim wasn't..  I knew it was more than a tolerance thing.

     

    8 hours ago, DBCooper said:

    not drawn starting on the grid

    Not a fan of the grid, but that is my preference.  

     

    8 hours ago, DBCooper said:

    using "grid rounding" or "distance rounding" (you can find these in your dimension defaults)

    Like Gary stated, you learn something everyday.

    • Like 1