mattyt12

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Everything posted by mattyt12

  1. Ive only come across it once before but cantilevered steel beams that our manufacturer tied into the timber wall frames
  2. break the walls at the extents of the door and turn into invisible and place a 3D symbol for the door
  3. Does anyone know an easy way to have a raked transition for fences of two different heights. Only way Ive thought of is making a custom raked panel and using the wall break tool and assign that section as the transition.
  4. nice, good stuff. If only you could make holes in elevation or polyline subtractions.
  5. Worst is that you can adjust the origin of patterns in elevation
  6. The Decking looks like the auto generated decking with a dark brown linestyle and a lighter brown fill. The stone path Ild say is a terrain feature with a light grey fill duplicated and converted to a plain polyine then given a stone fill with a dark grey line colour and the transparent hatch fill checked. Both could be generated with just polylines duplicated, bottom layer with a solid base fill, the top with a hatch pattern set to transparent. Bit of a PIA, wouldnt be a bad feature being able to choose the background colour as well as the line colour.
  7. mattyt12

    Sinclair-2014

    nice design and render, mind sharing where you got the car model?
  8. Set your different wall types to different layers so you can isolate and group select all the same wall type and change in one go.
  9. Copy your wall types so you can change back for Construction Docs but edit the wall type and change the fill types to black. Kitchen Cabinets fill style can be edited in the dbx. Fixtures may need a new CAD block created with a grey fill, only needs to be done once then can be saved in the Library Shortland - Marketing Material 11-02-14.pdf
  10. 5 passes 2 mins, a few bump maps which slow it up Riviera.zip Render.bmp
  11. Use trees behind the camera to cast shadows on the Grass. Check out Jintu's website or facebook page, he uses this technique to break up the boring grass texture quite well
  12. saves time at their end for redrawing and maintains accuracy
  13. Use the CAD detail from view tool then export from there. I export Layouts to engineers or other consultants in some cases as the layout sometimes has more info. than the plan, such as Legends or views linked from other files.
  14. you could also find the .png files of imported plant libraries in the Data folder and add drag the images into elevation view.
  15. Theres a bonus catalogue called 'Image CAD Blocks' with CAD 2D plant blocks in plan and elevation form
  16. Depends how detailed the plan is, polyline solids work well but are time consuming. Or you can create a basic material with a bump map which gives some definition in raytraces for concept stuff. model on the left using material and bump map the right using p.line solids
  17. I would do it all in chief like alaskan son describes by creating a material from a plan image. I used Bullzip PDF writer as you can print images from a pdf at 600dpi so dont lose much or any quality.
  18. https://www.dropbox.com/sh/urppzl67054lype/WpXglcE5bU Hi Tina my knowledge on west coast construction is pretty limited but suppliers like pgh for bricks have good material swabs on their website, steelselect is good for colorbond products. For weatherboard cladding I just use the chief siding and colour match to what I want. CG textures is good for timbers, concrete etc. google images coupled with photoshop or even paint you can customise materials pretty easily. Ive attached my material folder and I would also suggest you experiment with using bumpmaps for materials like timber, render, bagged brickwork for better results. As Gawdzira suggested use a higher DPI and pixel size, will just mean longer render times and larger file sizes. Matt Taylor www.evolvedbd.com Newcastle NSW Australia Chief X6 Intel i7-2670QM 2.20GHz 8GB Ram 1GB GEForce GT555M Win7 64-Bit