kwhitt

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Posts posted by kwhitt

  1. 3 hours ago, SHCanada2 said:

    a somewhat related question, are you printing(save to PDF) to ARCH D. I ask because if I print to ARCH D vs Tabloid, it takes probably 10 times as long (each PBR camera takes awhile), and if printing to tabloid, the PBR cameras are not crispy on the PDF.

     

    so wondering how long it takes you to print 10 to 30 caemra shots? or are they all standard and no PBR?

     

    Thanks for the reply.  I am printing the camera images on ANSI A to PDF and I've never done it this way before so can't comment on the length of time.  I've never included camera views in my larger ARCH D plan sets.  All of the images for this particular job are using the standard renderer.  I won't use PBR within Chief until they get it fixed (e.g. - glass behind glass issues).  I am running into antialiasing issues in layout as well.  I'm not sure why it's not working they way I though it should.  I am having to open each camera view in the viewport and hit refresh each time I want to print.  It was easier and much quicker when I was just printing the raw images without layout even though I had to open each one individually.

  2. I have several camera views using the standard renderer that I want to send to layout.  The aspect ratio as seen in Chief when the view is open in its own window is 1685 x 1177 (first image).  This aspect ratio is 1685 x 1177 when the library, active layer display, and project browsers are all closed.  When I send the view to layout, adjust the size of the layout box to my liking, and refresh the view, everything seems fine (second image).  When I close the camera view or the entire file for that matter, the aspect ratio in layout changes (third image) upon refreshing or reopening.

     

    How is it possible make the layout box consistently match the camera view?

     

    As an alternative without using layout, is there a way to batch print all camera views?  All of my interior jobs have anywhere from 12 to 30 camera shots.  It is cumbersome to open each view individually, wait for the render to finish, and export the file.  It would be nice if there was a batch printing feature.

     

    Thanks,

    Kevin

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  3. 19 hours ago, SusanC said:

    Hi Kevin,

    Thanks for the tip on Visual Comfort!  That is another one we've been working on.  Getting a manufacturer to commit to Chief can be a slow process, but really worth it in the end when we wind up with access to a library catalog that has all of the correct part numbers populating our schedules and 3d models that are built to work with Chief.   So, that's what keeps me motivated to try and get other Chief users to write emails!  :) 

    Susan

    Hi Susan.  You're welcome.  Just for clarification, Visual Comfort is not offering Chief Libraries - only DWG and SKETCHUP formats I believe - both of which can be imported into Chief.  The models are quite good and have saved me much time.

  4. 3 hours ago, SusanC said:

    Hi Kevin,

    Thank you so much for offering to share your models and letting me know you've contacted Top Knobs in the past.  

    I have seen a Top Knobs catalog in 2020.  3d models must exist somewhere, but not sure who owns them - 2020 or Top Knobs.  However, they've been through the process of getting a digital catalog into 2020 software so they could do it again with Chief - if enough of us request one. 

    I agree with you, I would also like to see more manufacturers build 3d models of their products.  The only way they are going to do that is if we ask.  Might not happen immediately, but if we don't ask, it will never happen!

    Thanks again,

    Susan 

     

     

     

    You're most welcome.  The 2020 catalog must have belonged to 2020 if what Top Knobs tells me is accurate.  Good luck in your endeavor getting more manufacturer's onboard.  FYI - Visual Comfort Lighting is now offering 3D models for their newer products in case you didn't know.

  5. Susan - we use Top Knobs for most of our kitchens and bathrooms.  I have contacted their customer support and they do not have a CAD department from which to publish the 3D models.  Believe me, I have asked customer support and our sales rep on many occasions.  What I've been doing is modeling my own hardware with all the possible installations - attached is the list to date.  I'd be glad to share the catalog or individual pieces if you'd like but I warn you that some of the models are rather poly heavy.  It sure would be nice if more manufacturers would start offering 3D models.  If you're like me, you have a tendency to specify those products for which you have 3D models in Chief.  Kevin

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  6. I've just noticed this behavior today while starting a new project.  Although my active dimension defaults are set to be nearest 1/16", Chief is rounding up to the nearest 1/8".  In the first image you can see the dimension defaults.  The second image shows what I'm running into - although the dimension line states 136 7/8", when opening a segment of equal length it clearly shows 136 13/16 (which is the goal).  I've also attached the file.  What setting might I be missing here?  Thanks!

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    CHF_7595 Newman Rd_01-29-23_AS-BUILT.plan

  7. 34 minutes ago, Renerabbitt said:

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    Very cool symbol!  Thanks!

    • Upvote 1
  8. 3 hours ago, Doug_N said:

    Kevin, I suspect that you attempted to create the dormer more than once because there was also a roof hole polyline floating out in front of the house (which meant maybe 3 attempts).  In any case it is so easy for a dormer to get messed up because CA creates a new roof hole, even if the dormer can't be built.  This leads to unseen potential problems for a successful dormer creation with artifacts from previous attempts.  I can't tell you how many times my projects have suffered from these.  Especially if the layer where the roof hole polyline resides is turned off by accident.  Thanks for the follow up note as well.

     

    I would have done a video to show the steps, but I was away on vacation and only had my laptop with me, and unfortunately didn't have the video software installed on it.

    Thanks again Doug.  I really appreciate the help.  I was looking at it for so long it's sometimes easy to miss something obvious.  That 3rd shape was a polyline solid I used as a reference for the hole in case I needed to draw it again.  Chief seems to have done a good job with these dormers.  I have never had them perfect before and now I have 3 really good ones!  Kevin

  9. 9 hours ago, Doug_N said:

    Just a comment on Eric's fix and my fix.  Eric's copy and reflect clearly fixes the problems from the faulty dormer, and my fix explains what went wrong and how to correct it.  Both methods will work of course and Eric gets to the right result much faster.  My fix teaches you about what went wrong and what to look for in a similar situation.  In production I would definitely use Eric's solution.  

    Thanks again Doug.  You are right.  There's an extra roof hole that was causing the problem.  I'll be sure to look out for this in the future.

  10. 13 minutes ago, solver said:

    Copying cleaned up all the problems.

    Eric - I'm not getting the same result.  Are you copying everything at once including the roof hole or just the walls?  Are you using reflect about or center object?  Thanks.

  11. 16 minutes ago, Doug_N said:

    Here is the solution to your problem.  Click on the dormer wall that has an artifact opening it. Then click on structure and then set height to default.  The artifact will disappear.  

    Thanks Doug.  That did work for the exterior problems.  Did you notice the wall problems on the interior?  The right dormer when viewed from inside is perfect.  The left, not so much.  Thanks again, Kevin

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  12. 17 minutes ago, solver said:

    Delete the problem dormer and copy the good one over.

     

    It's rare that we need a full plan backup. Only when the question concerns materials. Normally a zip of just the plan file works.

     

    Thanks for taking a look.  That is how I created the 2nd dormer in the first place.

     

  13. 22 minutes ago, Doug_N said:

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    While the dormers look identical from a plan view it can be seen in this section that they are not.  Look at the details in the wall sections to see what I mean.  Posting the plan file would be a good place to start.  

     

    Also here is a short video that I did on dormer artifacts.  They can be tricky. 

    I can see that they're not identical in the cross-section, but all the settings of which I have control are identical.  Not sure what those artifacts are.  Thanks for the video, I'll give it a watch.  Kevin

     

  14. I have two dormers that are identical.  One I was able to pull off perfectly.  The second, although identical, has some artifacts that I cannot identify.  I have checked the walls including attic walls, the roof planes, room moldings, etc. and I cannot find the problem, nor do I even know what those flat boards floating above my roof could possibly be.  Has anyone run into this before and found a solution?  Further, I don’t understand why Chief rebuilds both dormers differently although identical (as far as I can tell).  I can upload the file to Dropbox if anyone has the time to take a look.  Thanks, Kevin

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  15. 28 minutes ago, robdyck said:

    I'd use a Terrain Perimeter and elevation lines the full width of the terrain. Figure out the elevation (heights) and locations of elevation changes (y-axis) of the terrain from the elevation drawings and input that info into your elevation lines. Very quick and very simple.

    Thanks Rob.  That's what I ended up doing.  I thought there might be a tool for extracting from elevation view.  Would be nice as this is usually how the engineer presents to me.  Kevin

  16. I’ve got a set of plans from an engineer.  I am attempting to approximate the terrain by tracing a line over what is drawn in an elevation view – see attached.  So far so good, but there are no terrain tools available to me in the elevation view.  Is there an easy way to translate this to the plan view? I have tried creating a P-Solid and deriving contour lines from it – no luck.  How would you go about doing this?  It does not need to be perfect - only an approximation.  Thanks, Kevin

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  17. 4 minutes ago, Chopsaw said:

     

    That is actually pretty good.  It does seem a little washed out though.  Can't tell for sure if you are using standard or PBR ?

     

    Perhaps post all of your settings as it could be a resolution/lighting issue as well.

    It's the standard renderer in 60 FPS.  I am going to try XVid to see if there's any improvement. I have to lower the brightness of my computer monitor as lately it has been hurting my eyes.  It's probably washed out on a standard screen.

     

    Will changing the compression rate have any effect?  I'm using the default 75%.

     

    Happy Fourth!