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Posts posted by rockyshepheard
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unless I extend the bump out drastically.
What could cause this. I'd like a full gable where my leader and text point to.
Thanks for helping.
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I'd don't have a lot of money but realize I need some training. I just worry that I'll spend money and then just go over the things I may already know. I'd like to learn the things I don't already know. lol
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31 minutes ago, Renerabbitt said:
Gave you a +1 on the vids, I made one for auto-roof , you beat me to it all , cheers
excuse my grogginess, not a morning person, HA!
Thank you for the video!! I originally had CA autobuild the roof but was sucked into modifying the planes because that v shaped intersection of the walls was far too big as you can see in the attached screen shot from ACAD. So when I get it closer to that size, the roofs overlap.
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Just referencing autocad.
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29 minutes ago, HumbleChief said:
Yeah might not exist but not sure why you want to use it? Is the task more complex than joining the roof planes? There are 3 different pitches which does complicate things but have never tried the approach you're undertaking. Can't suggest a method to help with that direction. Good luck.
Curious, is that a technique that another program might use? New to me. Again good luck.
There are only 2 roof pitches...maybe one change on me. No unusual technique. Just trying to make roof plane edged connect. The baseline issue is probably my biggest problem. Also changing an edge angle and having the entire plane move instead of the line whose angle I'm trying to change.
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4 minutes ago, rlackore said:
So the perpendicularity of the slope arrows is a way to check if the baseline is angled correctly?
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1 minute ago, GeneDavis said:
None of his four pitches have their baselines parallel to walls.
Mr Rocky needs some training. And some time with the videos. And a lot of practice.
Mr Rocky agrees!
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3 minutes ago, HumbleChief said:
I've done it all and maybe this created the problem?
Thanks! Much appreciate. My difficulty is there are so many lines that are on top of each, I cannot tell what' going on. Maybe a button that would show only baselines and walls so it would be easy to see if a baseline has moved. Or a way to lock a baesline. CA doesn't seem to be big on locking things. These baselines kill me over and over.
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3 minutes ago, Renerabbitt said:
I keep preaching this..start with auto-build roof and adjust from there...more often than not you can complete your roof just with the auto-build and wall designations.
Here's a plan, maybe it's not exactly what you are looking for, but there is more right than wrong here. adjustments from here should be easy-peasy:
this took 45 seconds to accomplish:
That's how I did it.
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AFAIK, I always connect the baseline to the outer wall. They just get messed up.
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I am only modifying the edge angles, not slopes.
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Yes, I use all the tools except the one that limits angle changes to the line being changed. That function doesn't seem to exist.
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The plan is posted.
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So, I'm attempting to get all these roof planes to meet.
If an angle is off when I check 'selected line', I change the angle, then another angle changes!
Is there a way to change an angle and tell CA that they have no permission to change any other angle?
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Ah, ok. Thanks all!
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2 minutes ago, Kbird1 said:
No he didn't .....
This was what I meant that he said. "Once closed though, you get a couple extra options, one of which is to set the interior to be flat." An option, a switch. Same thing right?
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Thanks! Did you create this or import from a library?
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This is my best attempt at describing this doorway.
I have tried placing the doors first then modifying the arch type. No.
I have tried placing a doorway but I'm missing the window and doors. CA won't let me place doors inside a doorway.
I've searched the libraries but didn't see this.
Would all you gurus build this from scratch? I might be able to do this in Max or Blender.
I'd appreciate your thoughts!
Thanks, Rocko
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So I got it figured out.
You don't need to find flat switch.
It appears you need to make three lines at 0.
The first line should be at the very left edge. The first two lines then define the flat plane. The third line at 0 prevents CA from interpolating the first two lines, thus leaving it flat.
Then a fourth line at the right edge of the terrain so that CA interpolates a curve between the 3rd 0 and the fourth line...in this case -120.
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2 hours ago, HumbleChief said:
Yes elevation regions as suggested above are much more cooperative.
Thanks for the video! Alaskan_son says there is a flat switch to set between two elevation lines. That should probably be the default unless you can also specify any alternative.
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Re setting the interior to be flat...where is that option? I tried selecting one of the two elevation lines and opening the object to see if there is a 'flat' switch. None. I thought, well, how can CA know what to make flat unless I specify both lines 1 AND 2. So I did and did open object again. Also no flat switch. Is this a default setting so ALL elevation lines are be set to flat between all subsequent lines?That would seem limiting. I would think it would be better to be able to pick any two elevation lines and open object and find a flat selection box.
Always cat chasing the tail...
in General Q & A
Posted
I'm using the file you sent to me.