rockyshepheard

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Posts posted by rockyshepheard

  1. 9 hours ago, Renerabbitt said:

    This is always problem number 1. Most of the guys around here will tell you, we almost never manually drag wall heights, it just invites problems. If you want structure height to change, you should do it in the room specification dbx.

    Simply draw room dividers to create a room, and if that room is to have different structure than the rest of the rooms, manually override the rooms structure from the room specification. 

    Ideally, if the property does not have split level floors, you should just  edit your floor in the floors and rooms default settings under edit/default settings/floors and rooms/floor levels/

    Thanks. It seems the only difference between the two techniques is if you drag, you simply do no know the number that represents the change in height. If you don't drag, you know. I'm curious why they don't cause the same subset of problems given that both have changed the height.
    R

  2. On 1/24/2020 at 7:09 PM, Renerabbitt said:

    Got married, thank you. As Rob said, define the room as "open below" and it should fix it for you :)

    Hi Rene,
    I need one of those hexagonal decorative roofs (stairwell) and this roof fascia is situated between first floor and second floor. In order to get truss bearings at this height I pull up first floor walls to a desired height between these two floors. When I create roof planes, they end up at the height BEFORE I pulled wall up. I then have to move these roof plane up in the Z axis to the height I need. Can you tell me if this is the only way to do this?
    Thanks,

    Rocky

    Gilkey almost roof.plan

  3. 23 minutes ago, DzinEye said:
    38 minutes ago, Renerabbitt said:

    Hey Rock, Long-TNS

    You mind posting a plan, I'm not quite understanding the construction assembly that would allow a window to be placed between floors.

     

    Hey. Yes, it's been a while. Hope things are good with you. From your profile pic, I would guess they are. :)
    BTW, I bought Lumion. Great program. I think you use it as well, yes?

    I have attached file. Thanks!

    Gilkey.plan

  4. Hi CA friends,

    I cannot place a window anywhere where the window would be at the level of the floor. 
    I presumed that if I cut hole in floor in front of where window goes, the window would be allowed to be placed.

    I can get the window where I need it BUT part of the OSB-hrz layer shows in front of window at floor level.
    Is there a way to place a window at floor level without these artifacts?

    Thanks,

    Rocky

    Untitled-1.jpg

  5. Hi Everyone. 
    I would like to avoid doing the (create 2D cross section/draw CAD line/create polyline solid/convert to molded polyline), just so I can place a simple rectangular prism above a window 
    ...specifically...Window Specification/Treatments (exterior millwork above casing)
    CA-001 shows up when I browse the library. This would work but it is not available as a Window Specification/Treatments library options.
    The closest I can find is Architectural/Millwork/Mantels,Lintals, & Sills/Striaght/Angled Header.
    It has six sides but two of them are angled.
    I also am trying to avoid adding a custom rectangular prism as I am doubtful it will show up under the treatments menu.
    Does anyone know of a window treatment library option under Windows Specification/Treatments/exterior millwork above casing) that is a rectangular prism?

    Thanks!

  6. I have a window with casing switched on and a treatment above and a sill below.

    I am attempting to copy this window from first floor to paste in place on second floor.

    When I copy the width of the casing elongates several times the width of the window, while the height of the casing remains constant.

    Is this human error or a CA glitch?

    Thanks!

    CASING EXPLODES.plan

    ABC.jpg

  7. 5 minutes ago, rgardner said:

    I didn’t actually try to do any other pitch as I didn’t spend much time with it.  Sorry.  Didn’t have to do anything with any walls.  I had to move it forward closer to the eave and made it 36” high and 60” wide.  12:12 pitch would not work but just put in a lesser pitch for the look.  A shed roof I think would look good on that as well though.  My two cents, for free. ;)

    So if it throws error message you can move it and it may work? Or do you have to delete it and replace?

  8. 4 minutes ago, rgardner said:

    Auto floating dormers worked for me as soon as I turned on the layer, removed the two you had already placed, and placed it according to the dialog moving it closer to the eave allowing the walls to connect properly.  They did have to be smaller because of the roof line and I dropped it to a 5:12 pitch but you should be able to play with it and get the largest size possible that you want.  

     

    298231708_frontroofdone.thumb.png.47c762559c665029babaf29158b1926e.png

    front roof done.pdf

    But i need an 8/12 pitch. Did you have to create or delete any walls to get this to work with a 5/12 pitch?

  9. Thanks Kbird, I have seen all of those. 

    What I have never seen is a video where someone actually shows a dormer not being able to be built for one of two reason. 1. There is a wall in the way. 2. There is no wall.
    I need to see a video whereby someone says "Ok, this isn't working so I am going to go to the dormer settings and make some adjustments so it will work." 
    Could the problem be that I don't have a second floor? I have successfully done it manually but I want to understand the reason that CA gurus easily plop dormers on roofs and never get an error message. It seems to have to do mainly with the absence or presence of a wall under the roof.