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Posts posted by dskogg
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I am trying to export a model to sketchfab and there is some rogue item in my model on the outskirts that i cant find that
makes my model too wide so when i export it as a .3ds file the actual model of the structure is very small.
Any thoughts on how to find this item?
David
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yes i understand this but i would have to break it not in plan but in elevation to show the lower room in elevation.
A section should cut what is in section and show what is in elevation beyond, this has changed from x7?
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I see what is happening, i change the clip line to show what it sees, but in x7 it showed everything that was visible to view, not anymore?
In otherwords i have a wall that is set back on the main floor with cabinets on the back wall and a wall on the second floor that is much closer, in order to see
the cabinets on the lower floor i must move clip line beyond this point in the lower floor but then it shows what is behind wall in upper wall, makes no sense.
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Thanks for your help david, i finally found the nvidia control panel, the laptop has some othe nvidia geoforce experience control panel... i think for gamers..
No settings to change here.
David
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There doesnt seem to be a default, should i just disable intel driver?
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How do you do this? Will it make a difference?
David
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I got thru to ca support, email only works if you have an email program such as outlook on computer, wont work with gmail etc.
How to find and delete rogue item in model
in General Q & A
Posted
I cant seem to find the rouge item, i have tried turning on all layers and still cant find it.
When i select perspective full overview i get nothing but white space, probably because the model is so small in this view.
Anyways here is the model if someone can help that would be great, thanks in Advance.
David
terraburst 1.2 SF model.zip