Mark3D
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Posts posted by Mark3D
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You need to adjust your terrain elevation data like it needs to be different on each side of the retaining wall so break your elevation lines on the lower level area and adjust the heights as needed
https://dl.dropboxusercontent.com/u/29819538/Terrain_good2.plan
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I was just giving it a go I am no expert with stairs but I did try to open your file to see what you came up with but you must not have closed chief when you zip as no data error
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I would print to PDF then from PDF editor export as image that should give a nice sharp image
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Can give a screen shot image as it helps to understand your situation
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You need to watch the announcements section they are betta testing it
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Maybe I am missing something her but I would put that text on another layer turn it of then try the export it could be the problem
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Something i notice was when i was making symbols in form z jr i was rounding the corners of the mesh and it was making way to many poly faces so now i just chamfer the corners and ca seems to smooth them good enough
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Good luck with that yes it would be good if ca pin pointer the offender , maybe check there face count or do you have them on different layers maybe you turn layers off to help narrow down the one
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I will only be one you have imported maybe a sketch up one or maybe you made it your self in some program also check your export folder as I do get a export but it is just missing the imported object
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That is cause by a imported symbol it has too many vertex the export will still happen but you will be missing the object that is causing error
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You need to adjust the texture in the material dialog
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If it was only couple of cabinets you could export it open in scketchup or other change material setting import as symbol
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The only thing I can think of is the possibility that there is a very small elevation point hiding some where as they have tricked me before , I hope that was not stating the obvious
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I use c4d often you loose the smoothing or phong you need to Optimise the mesh as something don't optimize when importing that should fix it
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I made some improvements
new link https://dl.dropboxusercontent.com/u/29819538/Ross%20%26%20Chase%20Dietzer%20Residence.zip
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Use different layers, chief places things a standard layers but you could create a layer for walls existing and then place existing walls on that layer, then you can change that layers line type Color to distinguish them
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Thank you Joe
I got it to work with a pass through but not a window
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I am using X7 beta
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Scott, when I created invisible "room" outside of the corner window, the corner post disappeared even in the vector view...
I have been trying to do that nice butt glass corner window but have had no luck are is there some trick i am missing
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Let me know if you can't get it and I will email it
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I am not what is wrong is that screen shat after clicking on the link to download the file, do you have access to another machine to try download
As I downloaded it and openend it all was good
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Mark3D:
I clicked on your link but just got a bunch of random symbols and text, can you try that again?
Eric
I asumed that i must have made a mistake but it does work both links try again
What Is Chief Doing To Terrain?
in General Q & A
Posted
Have a look at this i removed a lot of elavation data and it seem better but i may have removed to much but it will give you the idea
https://dl.dropboxusercontent.com/u/29819538/Costa%20Rica%20Test.plan