More strange things!


Evolution
 Share

Recommended Posts

I am having more and more issues with my current plan with every item, finish, I attempt to add something else in the plan changes.   I have to get this straightened out in about 24 hours for the congrigation to see the presentation.   I am worn out from working on all the different anomolies. HELP somebody!!!! X12 is sabotaging me!?!?!?  I am trying to make the presentation as realistic as possible.

 

We have 2 percussion (drum pits) one on the left and one on the right for the drummer and percussionist. To model them, I copied the interior 4" wall and modified it to be as close to the thickness of the existing which are basically 2X4 turned flat and 1/2" drywall on each side making the walls 21/2" thick. The openings are just framed for 1/4 plexiglass with 1/2" glass stops all around so I used a window (fixed lite) and removed the casings etc. I drew the walls in, and they show in the plan view exactly the way they should but in elevation they are not showing.

 

I checked and the walls are not drawn as invisible, nor is the wall turned off in plan or camera view. Not only that, but if you look at the one on the left the ceiling looks as it should, but if you look at the one on the right, the ceiling is indented.  When I drew the right one (the same way I drew the left) for some reason the software put a soffit over it. It didn't do that over the one on the left.

I opened the right rooms dbx and made sure there were no checks for roof or ceiling over. Also made sure the wall heights are the same in both drum pits.  I did want to put a lower roof/ceiling over each but planned to use a flat ceiling plane drawn in but havn't done it yet because of all the other issues I haven't been able to find a fix for. This last go around, I just noticed part of the floors in the other ares are showing gaps between the floor and exterior walls, and the inside of the foundation is showing, WHAT IN THE WORLD IS GOING ON?????

 

 

image.thumb.png.bb87b310cf2ae8b4885370ccb0b702cb.png

 

image.thumb.png.eb6d85461dd3c2023fd7c109d2722006.png image.thumb.png.ebf0c32671a35b9fe4edadf2ce79ca0f.pngimage.thumb.png.90b19cdbb5d9ba669fc031c07b3895d5.pngPLC ADDITION.zip

Link to comment
Share on other sites

1 hour ago, Evolution said:

I checked and the walls are not drawn as invisible, nor is the wall turned off in plan or camera view.

The stair landing is clipping the walls underneath. I would do your stage as a 3d object so it ignores that or raise the floor in that space.

Link to comment
Share on other sites

1 hour ago, Evolution said:

I just noticed part of the floors in the other ares are showing gaps between the floor and exterior walls, and the inside of the foundation is showing,

I think this might be due to the fact that the "Santuary Expansion" Room function is set to "Open Below". When I changed that the floor showed up.

 

hope this helps.

Screenshot 2025-12-30 at 4.37.13 PM.png

Link to comment
Share on other sites

1 hour ago, PitMan71 said:

 

Check the structure panel of both rooms. I think you have "Roof over this room" clicked in only one.

I unchecked roof and ceiling over both to no avail. I get what appears to be a soffit over the drum pit.

image.thumb.png.1ff0bc958bda55924b53f496504e8011.png

image.thumb.png.c22bdbcfe7c03443a29db206632e776f.png image.thumb.png.1c20dac57afe9414e96dfdcc6dab7fa7.png image.thumb.png.3700c8f387edcd8a0771b79bddb605a8.png

Link to comment
Share on other sites

53 minutes ago, PitMan71 said:

I think this might be due to the fact that the "Santuary Expansion" Room function is set to "Open Below". When I changed that the floor showed up.

 

hope this helps.

Screenshot 2025-12-30 at 4.37.13 PM.png

Shane, any idea why the walls are not showing for my drum pit rooms? I'm still battling that issue!

Link to comment
Share on other sites

Once you get the walls showing you will probably need to change them to rail walls so you can set the height. Under railing style panel check specify railing, select "Solid". Then on newels/Balusters panel set height.

Link to comment
Share on other sites

2 hours ago, Mark3D said:

See if that is what you want

PLC ADDITION.plan 7.28 MB · 0 downloads

Thanks for the try Mark. The ceiling in the entire Sanctuary is "Cathedrial" the drum pit has a flat ceiling over about 7' AFF of the platform. I built the drum pits with poly line solids since I could NEVER get the walls to show. 

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share