Evolution Posted 17 hours ago Share Posted 17 hours ago I am having more and more issues with my current plan with every item, finish, I attempt to add something else in the plan changes. I have to get this straightened out in about 24 hours for the congrigation to see the presentation. I am worn out from working on all the different anomolies. HELP somebody!!!! X12 is sabotaging me!?!?!? I am trying to make the presentation as realistic as possible. We have 2 percussion (drum pits) one on the left and one on the right for the drummer and percussionist. To model them, I copied the interior 4" wall and modified it to be as close to the thickness of the existing which are basically 2X4 turned flat and 1/2" drywall on each side making the walls 21/2" thick. The openings are just framed for 1/4 plexiglass with 1/2" glass stops all around so I used a window (fixed lite) and removed the casings etc. I drew the walls in, and they show in the plan view exactly the way they should but in elevation they are not showing. I checked and the walls are not drawn as invisible, nor is the wall turned off in plan or camera view. Not only that, but if you look at the one on the left the ceiling looks as it should, but if you look at the one on the right, the ceiling is indented. When I drew the right one (the same way I drew the left) for some reason the software put a soffit over it. It didn't do that over the one on the left. I opened the right rooms dbx and made sure there were no checks for roof or ceiling over. Also made sure the wall heights are the same in both drum pits. I did want to put a lower roof/ceiling over each but planned to use a flat ceiling plane drawn in but havn't done it yet because of all the other issues I haven't been able to find a fix for. This last go around, I just noticed part of the floors in the other ares are showing gaps between the floor and exterior walls, and the inside of the foundation is showing, WHAT IN THE WORLD IS GOING ON????? PLC ADDITION.zip Link to comment Share on other sites More sharing options...
PitMan71 Posted 16 hours ago Share Posted 16 hours ago Quote 1 hour ago, Evolution said: but if you look at the one on the right, the ceiling is indented Check the structure panel of both rooms. I think you have "Roof over this room" clicked in only one. Link to comment Share on other sites More sharing options...
PitMan71 Posted 16 hours ago Share Posted 16 hours ago 1 hour ago, Evolution said: I checked and the walls are not drawn as invisible, nor is the wall turned off in plan or camera view. The stair landing is clipping the walls underneath. I would do your stage as a 3d object so it ignores that or raise the floor in that space. Link to comment Share on other sites More sharing options...
PitMan71 Posted 15 hours ago Share Posted 15 hours ago 1 hour ago, Evolution said: I just noticed part of the floors in the other ares are showing gaps between the floor and exterior walls, and the inside of the foundation is showing, I think this might be due to the fact that the "Santuary Expansion" Room function is set to "Open Below". When I changed that the floor showed up. hope this helps. Link to comment Share on other sites More sharing options...
Evolution Posted 15 hours ago Author Share Posted 15 hours ago 1 hour ago, PitMan71 said: Check the structure panel of both rooms. I think you have "Roof over this room" clicked in only one. I unchecked roof and ceiling over both to no avail. I get what appears to be a soffit over the drum pit. Link to comment Share on other sites More sharing options...
Evolution Posted 15 hours ago Author Share Posted 15 hours ago 53 minutes ago, PitMan71 said: I think this might be due to the fact that the "Santuary Expansion" Room function is set to "Open Below". When I changed that the floor showed up. hope this helps. Shane, any idea why the walls are not showing for my drum pit rooms? I'm still battling that issue! Link to comment Share on other sites More sharing options...
PitMan71 Posted 14 hours ago Share Posted 14 hours ago 1 hour ago, PitMan71 said: The stair landing is clipping the walls underneath. I would do your stage as a 3d object so it ignores that or raise the floor in that space. Link to comment Share on other sites More sharing options...
PitMan71 Posted 14 hours ago Share Posted 14 hours ago 20 minutes ago, Evolution said: I unchecked roof and ceiling over both to no avail. I get what appears to be a soffit over the drum pit. "Roof over this room" is the only thing that should be checked. Link to comment Share on other sites More sharing options...
PitMan71 Posted 14 hours ago Share Posted 14 hours ago Once you get the walls showing you will probably need to change them to rail walls so you can set the height. Under railing style panel check specify railing, select "Solid". Then on newels/Balusters panel set height. Link to comment Share on other sites More sharing options...
Mark3D Posted 2 hours ago Share Posted 2 hours ago See if that is what you want PLC ADDITION.plan Link to comment Share on other sites More sharing options...
Evolution Posted 5 minutes ago Author Share Posted 5 minutes ago 2 hours ago, Mark3D said: See if that is what you want PLC ADDITION.plan 7.28 MB · 0 downloads Thanks for the try Mark. The ceiling in the entire Sanctuary is "Cathedrial" the drum pit has a flat ceiling over about 7' AFF of the platform. I built the drum pits with poly line solids since I could NEVER get the walls to show. Link to comment Share on other sites More sharing options...
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