Square Tapered leg issues.


DJSSDB
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I am making a tapered leg for an island, and can only adjust front face.  I've made a 3D solid and shaped it from the front elevation view.  When I switch to an elevation from a side view, the leg, still square, is now divided into three parts that I cannot adjust.

 

I can select each of the three parts from the side elevation; top, thin middle where the line is curved, and the long tapered leg bottom. However, I cannot place any line breaks for adjustments.  Is there a fix for this?  Or should I scrap and try a better method to make the leg?  I'm using X15

laundry island leg1.png

laundry island leg2.png

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So far, I've made the solid and shaped from one side, but when I try to do the other side with the same profile, I run into the issue where I cannot adjust the solid.  If I convert to symbol with only adjusting from one axis, will I be able to mirror that adjustment on the other 2 sides?  

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Editing the face of a poly solid in multiple elevations can get a bit funky.  You might have better luck using the subtraction tool instead.  Another way to create a tapered leg like that is by using moldings.  If you use something like a soffit or countertop, you can add a molding profile to create the wider parts instead of cutting away the narrower parts.

 

Edited by DBCooper
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Thanks DBCooper.  It is definitely funky, haven't encountered that before.  I only need it for shop drawings on this one, so I may just spin the leg for the side elevation and call it good. (The 1/4" taper is imo an unnecessary corner detail on this thing anyway... )

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