sill / threshold


natmar2020
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I think the reason you are seeing a sill is because your door is not sitting on the floor.  If you lower it, they should both go away.

 

You can also uncheck "use sill/threshold" but then you will get a normal wrapped casing on the bottom (when your door is not on the floor), which may or may not be what you want.

 

Not sure how you got a different sill on the interior and the exterior.  Although I am guessing that you did this using the object eyedropper.

 

If you want a sill on one side and not the other, or you want to change the properties on one side versus the other, you can use the object eyedropper to take the sill properties from a window and apply it to the door.  This is kind of a hack because doors don't really give you the same sill controls that windows do but apparently they can still build a sill just like windows.

 

Not sure how you got your door to be hidden, unless you changed the material to an invisible one.

 

Also, you might want to update your signature since it says you are still using X10.

 

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22 minutes ago, DBCooper said:

Not sure how you got a different sill on the interior and the exterior. 

This follows the casing width. In the example above, the interior casing is 7 1/4" wide which drives the interior sill size.

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1 hour ago, natmar2020 said:

is it possible to change the sill / threshold model?

No, with doors it isn't possible. This leaves you with several options if you must change it. Some of those options would be:

  • manually draw and place a 3d solid
  • use a 3d symbol. If you don't have one from the library, you may need to create one or download one from 3d Warehouse
  • use a molding line. Simply search 'Sill' in the library, choose one that best suits your needs and draw the molding line
  • you can use a window (in the same location as the door) set as a pass-through to separately define the jamb, casing, and lintel for the opening. This is more complicated and will require some experimentation on your part, but it does work. You'd need to remove those items from the door settings, and possibly choose separate layers and label settings. It may or may not be a good idea!

None of the above options will automatically follow the door, however they will allow you to create a more accurate model.

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