DeLayDesign Posted January 24, 2023 Share Posted January 24, 2023 I'm sure we've all done it, we've flipped the mouse while in 3D and the camera starts spinning. Sometimes slow, others super fast. Now that I want to do it on purpose (without creating a walk-thru) I can't. Anyone have a tip? Link to comment Share on other sites More sharing options...
Solution DBCooper Posted January 25, 2023 Solution Share Posted January 25, 2023 It's called a "throw". You let go of the mouse button while you are dragging it and it should spin the camera. How fast you are moving when you let go controls the speed of the spin. You can also spin the camera manually using control+alt+s. Do it again and it reverses. You can change the speed of the spin by changing the "incremental rotation angle" in the camera dialog (and yes I actually forgot how to do this until I did a search as suggested by @solver) 1 Link to comment Share on other sites More sharing options...
DeLayDesign Posted January 25, 2023 Author Share Posted January 25, 2023 Thanks @DBCooperThat's the ticket! Link to comment Share on other sites More sharing options...
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